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Cross-hatched/Gridded "Texture" when using ENB?


m3dicat3d

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I've noticed this kind of gridded texture so to speak when trying a couple of ENBs recently. I have no idea what setting might be causing this other than to say it seems to only occur when I have the ENB enabled. I am curious if anyone might know what I'm seeing here and what I might do to alleviate it somewhat, if not all the way. Here are a couple of screenshots with the ENB on and the ENB off.

 

 

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