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Please help, I need someone who knows quite a bit about modding to fix


sharpshooter8

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Merged patches are plugins (.esp files) you create in FO3 edit to make the game run smoother by compiling lists, containers, etc. edited by more than one mod, which is a smart thing because without it the mod that is lower in the load order will overwrite the changes of the one higher. If you create a patch with FO3 Edit, you have to remove it and create a new one every time you change your load order (remove or add mods). To remove a merged patch just open your data folder, and delete it.

 

Edit: No, I used the zippo along with FWE, it works perfectly.

Edited by Werne
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