dexter123 Posted October 23, 2011 Share Posted October 23, 2011 I am trying to port the sten gun from FWE in FO3 to FNV and i did all the tesnip stuff (i think) and when i try to put the gun into FNV a red error box appears. please help Link to comment Share on other sites More sharing options...
Werne Posted October 23, 2011 Share Posted October 23, 2011 (edited) Wait, are you trying to activate the FWE plugin to work with new vegas? That's not going to work. You need to make your own plugin with the geck. Edited October 23, 2011 by Werne Link to comment Share on other sites More sharing options...
dexter123 Posted October 23, 2011 Author Share Posted October 23, 2011 what i'm trying to do is port the sten gun to FNV but i get a red error box in the geck when i put it into the world Link to comment Share on other sites More sharing options...
Werne Posted October 23, 2011 Share Posted October 23, 2011 (edited) I don't know why is this problem happening to you, FO3 uses same nif files as NV, so models used in FO3 should work in NV as well. Check the weapon in geck, maybe you forgot to add the mesh. Red diamonds indicate there is a missing mesh. Edited October 23, 2011 by Werne Link to comment Share on other sites More sharing options...
dexter123 Posted October 23, 2011 Author Share Posted October 23, 2011 this is my first port how would i add the meshes? Link to comment Share on other sites More sharing options...
Werne Posted October 23, 2011 Share Posted October 23, 2011 Easy, go to the weapon in geck and double click it. Now click the "art and sound" tab, look for model (it's right under the inventory image, atleast in FO3 geck) and click edit. Now navigate to the weapon (original FWE path is meshes/weapons/2handrifle/sten.nif) and double click it. If there is something set in the First Person Model Object (it probably is if you just opened another weapon and replaced the model) set it to NONE. And don't add anything in the World Model, just leave it alone. And just out of curiosity, what were you doing in tessnip? Link to comment Share on other sites More sharing options...
dexter123 Posted October 23, 2011 Author Share Posted October 23, 2011 (edited) when i look at it in model data it has the same red box FOR TESSNIP: i made a blank plugin in the geck then copyied the stuff from FWE i wanted to it in tessnip in FOMM Edited October 23, 2011 by dexter123 Link to comment Share on other sites More sharing options...
Werne Posted October 24, 2011 Share Posted October 24, 2011 Have you copied and pasted the model into your data/meshes folder in NV? Link to comment Share on other sites More sharing options...
dexter123 Posted October 24, 2011 Author Share Posted October 24, 2011 (edited) ok i got it but should the gun be the same color as the ground when i veiw it in model info on the geck?EDIT: nevermind i got it working thanks for the help. Edited October 24, 2011 by dexter123 Link to comment Share on other sites More sharing options...
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