KaelVirum Posted June 6, 2016 Share Posted June 6, 2016 Ok, so I figured out the reason why my custom Mesh was over sized and oriented the wrong way and I've fixed that issue. Now the issue that I'm having is getting the animations from the source to the new mesh. The animations seem to be translating well over to the eyes and the gore bits but as for the mesh itself, nothing. Here's a couple of screens of what I'm getting. Well, ok, one screen, the other is too big to upload. Link to comment Share on other sites More sharing options...
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