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Crash fix?


Anuttymous

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My game crashes at the same location everytime I try to enter it, from any direction (The Mall). Everything else works fine, absolutely everything else. I've tried numerous fixes shown all over the place, but nothing helps. I know I've probably done something wrong in posting this here, but I can't find any way to fix it!

 

Thanks.

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My game crashes at the same location everytime I try to enter it, from any direction (The Mall). Everything else works fine, absolutely everything else. I've tried numerous fixes shown all over the place, but nothing helps. I know I've probably done something wrong in posting this here, but I can't find any way to fix it!

 

Thanks.

 

 

You don't say whether you're running any mods. But, are you...?

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Oh, sorry. Yes, I'm running some mods. All the expansions and patches as well as Fallout Wanderer's Edition, Mart's Mutant Mod, CRAFT & CALIBR, Fellout, Weapon Mod Kits, Better Caravans and Companions, Repair Rethought Reborn, Owned, ACE (Advanced Combat Emulator?), Existence and More Where That Came From. And a merged patch. Maybe I have too many, as some of them can have about 5 .esps with it, but I'm not sure the amount is the problem. Truthfully, it only just occurred to me to check the readmes and troubleshooting for the larger mods that could be causing the problem. I'll see if that comes up with anything.
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Oh, sorry. Yes, I'm running some mods. All the expansions and patches as well as Fallout Wanderer's Edition, Mart's Mutant Mod, CRAFT & CALIBR, Fellout, Weapon Mod Kits, Better Caravans and Companions, Repair Rethought Reborn, Owned, ACE (Advanced Combat Emulator?), Existence and More Where That Came From. And a merged patch. Maybe I have too many, as some of them can have about 5 .esps with it, but I'm not sure the amount is the problem. Truthfully, it only just occurred to me to check the readmes and troubleshooting for the larger mods that could be causing the problem. I'll see if that comes up with anything.

 

 

I don't think you have too many mods. Not by a long shot. However, I notice that you mention using a merged patch. If you mean one created with FO3Edit, then are you creating a new one each time to add/remove mods or change the load order? That's a requirement of using one, as it could be either trying to reference something that no longer exists or is breaking something you've added since creating it.

 

Try unticking that first and see what happens....

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Not off the top of my head, no. Sorry.

 

However, I'm using MMM myself and see no such issues. So it sounds like some other mod may be clashing with it. In those circumstances disabling either would fix the issue.

 

I would be tempted to use FO3Edit to check out that particular world space and see if any other mods that you're using are making changes there too.

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