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How to make people hostile?


wolverinetree

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I was just wondering, how do you make an NPC hostile AFTER you say a certain dialogue?

 

Like you say, "Well, time for you to die!"

 

And then the NPC becomes hostile.

 

Thank you.

 

 

Off the top of my head, I'd probably script adding them to a known enemy faction at that point in the dialogue. You could also just create a custom faction for that purpose, and then add them to it and set them as an enemy with:

 

AddToFaction BadGuyFaction 1

SetEnemy BadGuyFaction PlayerFaction

 

Either should work, I would have thought.

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