blackhalo321 Posted October 24, 2011 Share Posted October 24, 2011 (edited) So I;m looking to make a mod that redoes the whole birth sign system since Skyrim got rid of it and I'm curios if anyone out there has any ideas for some new effectsWhat I'm looking for is about 4-6 signs that have a dramatic impact on the charector's gameply, ones like antorach, then I'll also add in about 8-12 minor signs (probably stat effects/low impact powers) and threw scripted pop up menus near the start of the game you can choose something like either 1 major and 1 minor sign or 3 minor signs Anyways any and all input would be welcome :D Edited October 24, 2011 by blackhalo321 Link to comment Share on other sites More sharing options...
Lingwei Posted October 25, 2011 Share Posted October 25, 2011 Just copy the ones from Morrowind (or as best and approximation as you can do) over. That's what I'll be doing. Link to comment Share on other sites More sharing options...
blackhalo321 Posted October 25, 2011 Author Share Posted October 25, 2011 Just copy the ones from Morrowind (or as best and approximation as you can do) over. That's what I'll be doing. I am planning on making something a bit more fancy than a copy pasta mod, something a bit more entertaining too Link to comment Share on other sites More sharing options...
ign0rantc0nsumer Posted October 27, 2011 Share Posted October 27, 2011 So I;m looking to make a mod that redoes the whole birth sign system since Skyrim got rid of it and I'm curios if anyone out there has any ideas for some new effectsWhat I'm looking for is about 4-6 signs that have a dramatic impact on the charector's gameply, ones like antorach, then I'll also add in about 8-12 minor signs (probably stat effects/low impact powers) and threw scripted pop up menus near the start of the game you can choose something like either 1 major and 1 minor sign or 3 minor signs Anyways any and all input would be welcome :D I would stick with the lore friendly ones in the series but I would tweak them to be more meaningful than vanilla oblivion. I have ideas. My question would be ... do you want passive abilities or active once a days spells? or both? Link to comment Share on other sites More sharing options...
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