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Posted

I'm trying to do something very simple. I go into Blender, split an object, and delete part of it and I export the .nif, but it is invisible in Oblivion.

In another .nif, I deleted an object and added another in, but I get the same result in Oblivion.

 

I've looked everywhere, but I can't find a solution.

Help please?

Posted (edited)

How would I know if either is the issue?

The normal maps from the unedited nif should do it, right?

Edited by click1
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