Ruzuka Posted June 7, 2016 Share Posted June 7, 2016 I just want to know how possible it is to remove stuns on the player I have been stun locked to death one too many times now and please before anyone tells me to just use V.A.T.S or power armor I refuse to use one broken system to carry another. I just want to know if it’s possible to add a ring that removes it or just remove it from the game outright. Link to comment Share on other sites More sharing options...
rcoll Posted June 9, 2016 Share Posted June 9, 2016 (edited) I could help you with that. You could add it as a starting perk. First of all, in case you're new to all of this, in the Creation Kit click on the File tab and then on Data. Double click on Fallout 4.esm. Make sure you have no active file selected (because you'll be making a new plugin) and click Ok. Ok now, when that's loaded up, create a new perk. Tick the Hidden and Playable boxes.Add a new perk entry, set the entry point as "Mod Incoming Stagger" and set the function to "Multiply" and set that to 0. That's your perk done, now you just have to add it to your guy without conflicting with other mods. The best way to do this is to do it through a quest that fires up a script that adds it. It's really simple don't worry. Create a new quest, tick the "Start Game Enabled" "Run Once" boxes and click ok. Open it again and go to the scripts tab. Click on Add and then on [New Script].Name it "MyNoStaggerScript" (Or Whatever you want, but it HAS to be the same as what it is in the first line of the script).Now, right click on the script and click on "Edit Source".Underneath the first line, you can just copy and paste what I've written below and it should work. Perk Property MyNoStaggerPerk Auto Event OnInit()Game.GetPlayer().AddPerk(MyNoStaggerPerk)EndEvent That's the end of the script. Now just compile it and save it. Next you'll want to right click on the script and select "Edit Properties".Click on the perk property and then "Edit Value".Select your perk from the dropdown list and click ok. Now just click ok on the quest and save your new plugin! That should be good for what you want :smile: Edited June 9, 2016 by rcoll Link to comment Share on other sites More sharing options...
Ruzuka Posted June 14, 2016 Author Share Posted June 14, 2016 rcoll thank you so much. Link to comment Share on other sites More sharing options...
Tozo1996 Posted June 14, 2016 Share Posted June 14, 2016 rcoll´s idea is really good. You dont even need to make a quest i think, just open up the console ingame and write the line: player.addperk <perk ID> Link to comment Share on other sites More sharing options...
rcoll Posted June 22, 2016 Share Posted June 22, 2016 You're very welcome. I hope that actually works though because I didn't test it at all :) Link to comment Share on other sites More sharing options...
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