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Very sad to see ChuckSteel's Beantown Interiors Project has been hidden


RaffTheSweetling

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You could also try and work together with Beth (who are, yes, a business. and if you insist on feeling this way 'inherently evil').

 

You all over here on the Nexus could put aside your historic issues, baggage and complaints with Beth and try to reach out and team up no matter how flawed they are and how flawed the potential outcome.

 

You here at the Nexus could show yourselves as the 'Leaders' in this modding community you claim to be, BY LEADING.

 

Looking around here and the way things are going, you might want to 'clean up your own house' before you go preaching to a Corporation how you know better.

 

If you feel being host to these rumblings of let's burn down Beth, or let's poison up all the mods here, is really healthy, (as they say) WELP here you are.

 

Problem is beth doesn't, at least to my knowledge, give modders any tool to protect their copyright. Literally the only tools available are hiding their mods and now this modding DRM. If beth just created a proper system to report and IP ban thieves from using their site then this really would not be an issue, at least not a large one. The main problem is that the theft is motivated, encouraged, and hosted on/by bethesdas own modding site and its incredibly disrespectful to the creators of the mods that have prolonged the lifetime of all their games for beth to do nothing about this. I think most modders just want to hear something from bethesda that shows they are aware of the issue and will be working to correct it but beth has spectacularly failed in this so far.

 

Working with bethesda becomes alot harder when they fail to show even the most basic respect towards the people who have created literally thousands of files of free DLC content for them and by doing so immensely prolonged the lifetimes of their games. I have over 1k hours logged in skyrim and it wasnt because of hearthfire i can tell you that much.

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I uploaded all my mods for PC and XBox1 as well.

 

I have since moved my PC mods to Private.

 

As soon as I see a good solution for the PC version being the single vector for entry of theft, I don't want to upload PC versions.

 

You're seeing many authors here take down their (PC of course) version.

 

I really feel like the best solution can only come from the bright minds here that have a vested interest in PC mods and Bethesda that have a vested interest in keeping Console modding going and malware free. And a solution that doesn't require a third party loose file to function, but is integrated into the game files and CK.

 

A tall order. Seems like it would have a better chance if Bethesda wasn't being assailed.

 

Like it seems someone let loose the script kiddies as we speak. sad. **EDIT** it's back, I couldn't get in for about 10 mins, maybe not DDOS . anyway...

Edited by MasterMagnus
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You could also try and work together with Beth (who are, yes, a business. and if you insist on feeling this way 'inherently evil').

 

You all over here on the Nexus could put aside your historic issues, baggage and complaints with Beth and try to reach out and team up no matter how flawed they are and how flawed the potential outcome.

 

You here at the Nexus could show yourselves as the 'Leaders' in this modding community you claim to be, BY LEADING.

 

Looking around here and the way things are going, you might want to 'clean up your own house' before you go preaching to a Corporation how you know better.

 

If you feel being host to these rumblings of let's burn down Beth, or let's poison up all the mods here, is really healthy, (as they say) WELP here you are.

Working with Beth. turned out well for Human Head Studios now didn't it.

 

https://web.archive.org/web/20150403225750/http://ca.ign.com/articles/2013/06/05/what-went-wrong-with-human-heads-prey-2?abthid=51af79d92aabedda5500000c

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I'm glad you are not gone Chuck. I freaked out a little when I looked to see if you updated today and you were completely gone. Figured it had something to do with this.

Love your mods. :nuke:

Edited by inferno787
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Lets also point out that SS and evidence were sent in a DMCA, and in a report feature, and to F'ing GSTAFF himself for the guy who stole my mods and bragged about it. Bethesda did not remove the mod, the guy did cause of public pressure, then bethesda gave him a copyright strike, now that same little shitter is running around saying he is for modder rights since *Shocking* bethesda didn't ban him in any way shape or form.

 

I have 0 hope for them, so at the moment, my option is and only is nuclear. Burn them to the ground for their stupidity and from the ashes, nothing will arise! But we will still have nexus so yolo.

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Lets also point out that SS and evidence were sent in a DMCA, and in a report feature, and to F'ing GSTAFF himself for the guy who stole my mods and bragged about it. Bethesda did not remove the mod, the guy did cause of public pressure, then bethesda gave him a copyright strike, now that same little shitter is running around saying he is for modder rights since *Shocking* bethesda didn't ban him in any way shape or form.

 

I have 0 hope for them, so at the moment, my option is and only is nuclear. Burn them to the ground for their stupidity and from the ashes, nothing will arise! But we will still have nexus so yolo.

 

I like how the guy that stole and tried monetize your mods now claims he did for a righteous reason and he has learned from his mistakes and now his actions should be vindicated with his new story. Kind of like a crack dealer selling rocks to his community to only say he did it to spread the awareness of crack being bad. Also how is he not banned for being caught and admitting to stealing work?

Edited by ahnjd
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Lets also point out that SS and evidence were sent in a DMCA, and in a report feature, and to F'ing GSTAFF himself for the guy who stole my mods and bragged about it. Bethesda did not remove the mod, the guy did cause of public pressure, then bethesda gave him a copyright strike, now that same little shitter is running around saying he is for modder rights since *Shocking* bethesda didn't ban him in any way shape or form.

 

I have 0 hope for them, so at the moment, my option is and only is nuclear. Burn them to the ground for their stupidity and from the ashes, nothing will arise! But we will still have nexus so yolo.

He's also trying to say that you should be perma-banned because of your reaction to his theft and Bethesda's inaction-- or actions that say "it's okay to steal mods, just don't let us catch you doing it too many times".

 

I like how the guy that stole and tried monetize your mods now claims he did for a righteous reason and he has learned from his mistakes and now his actions should be vindicated with his new story. Kind of like a crack dealer selling rocks to his community to only say he did it to spread the awareness of crack being bad. Also how is he not banned for being caught and admitting to stealing work?

 

Pretty sure it says in one of the stickies that you get banned for repeat offenses. Which, as I mentioned above, is a bunch of horse s#*! that's telling people, "lol it's okay to steal as long as you don't get caught too many times".

 

 

Edited by jt4gov
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Saying that modders can do no wrong is a very FOOLISH attitude indeed. People get worked up about all kinds of issues (appropriately and inappropriately), and their responses can sometimes be emotional and highly counter-productive.

 

Beth.net is not, and NEVER will be the Nexus. Zenimax- the owning corporation- knows only POWER, and cares not one whit for any harm it may do to ordinary people in its search for profit. No-one is going to change Zenimax, and thus no-one is going to change Bethesda. Of course, this doesn't mean pressure won't get Beth to alter its current policy to some degree- but the end game won't change, believe me.

 

Beth wants the most successful modders to be paid- and I'm afraid this factor alone changes everything. Money talks, money corrupts and money breaks down the principles of most.

 

In order for not-for-profit modding to continue happily, not-for-profit modders essentially have to accept that they will just have to ignore Beth.net (beyond a minor attempt to keep Beth removing infringing content). And Bethesda is HAPPY to be ignored (and pestered to take down content) for Bethesda knows the day rapidly approaches where your mod for a Beth game is either published on Beth.net or NOT published at all (the benefit of building future Beth open-world games on a NEW engine built from iDTech).

 

Hiding mods on the Nexus represents no useful form of protest whatsoever- it simply represents the self-defeating ideology of doing harm where you can rather than harm where harm would be appropriate. A direct analogy would be rioters who burn down their OWN neighbourhood as a 'protest' against some injustice perpertrated by agents of the state. Refusing to allow your mod to appear on Beth.net (or refusing to support a console version) would be directing 'harm' to the location you claim to want to target.

 

In this case, the BEST way to 'stick it to the 'man'' is to keep the Nexus a bastion of civilised behaviour and to lead by example, NOT by temper tantrum. By all means, use what ever mechanisms Beth provides to take down your stolen mods from Beth.net, but don't get worked up about the fact they appear there in the first place- it honestly serves no useful purpose, and the negative emotions will only serve to eat into your willingness to do that thing you previously loved.

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@Zanity - whenever I read views like the ones you've been putting forth, I can't help but think of what it meant to be a "good German". I suppose we should just not care, and have a much more 'C'est la vie' attitude, towards all of this. Our "sensitivity' clearly a non-constructive reaction to something that will sort itself out in the end, or not, and either way, who cares. Right? Thank you for stopping by and adding nothing of value whatsoever to this discussion.

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What is the proposed solution?

 

I don't see any viable solution than purposefully making your mods incompatible with consoles until you feel like making an official release for them from your official bethesda.net acocunt.

 

YouTube has the same problem. It sometimes takes days for copyrighted material to get taken down after notice. The law only requires that they do it within a reasonable time after being notified, and for Bethesda reasonable could mean 2 weeks. In which case, plenty of people will have had an opportunity to take credit for, download, and use your mod. But if you release a version that doesn't work on console, there's not much credit to get from uploading it to bethesda.net.

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