Terrann Posted June 8, 2016 Share Posted June 8, 2016 (edited) Hi guys I spend lot of hours and days to find a solution without success, I try to make a mod able to set your character invisible and turn the invibility off, here is the script I've try to make but it isn't work ... Scriptname Uninvisible extends ObjectReference Message Property InvisibilityMenu Auto Message Property Message01Invisible Message Property Message02Uninvisible Message Property MessageQuit Auto ActorValue Property Invisibility Auto Event OnActivate(ObjectReference akActionRef) Menu() EndEvent Function Menu(int aiButton = 0) aiButton = InvisibilityMenu.show() If aiButton == 0 Message01Invisible.show() Game.GetPlayer().SetValue( Game.InvisibilityAV(), 1 ) ElseIf aiButton == 1 Message02Uninvisible.show() Game.GetPlayer().SetValue( Game.InvisibilityAV(), 0 ) ElseIf aiButton == 2 MessageQuit.show() EndIf EndFunction And here is the compiler Output : Papyrus Compiler Version 2.8.0.4 for Fallout 4 Copyright (C) ZeniMax Media. All rights reserved. Starting 1 compile threads for 1 files... Compiling "Uninvisible"... C:\Users\tay-n\AppData\Local\Temp\PapyrusTemp\Uninvisible.psc(5,8): mismatched input 'Property' expecting FUNCTION C:\Users\tay-n\AppData\Local\Temp\PapyrusTemp\Uninvisible.psc(0,0): error while attempting to read script Uninvisible: La r‚f‚rence d'objet n'est pas d‚finie … une instance d'un objet. (In English : Object reference not set ... an instance of an object(??????).) No output generated for Uninvisible, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on Uninvisible I absolutly don't know how to make this f*king button menu work ... :laugh: If you could help me please because I'm going crazy :pinch: Thank you ! Edited June 8, 2016 by Terrann Link to comment Share on other sites More sharing options...
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