133794m3r Posted October 27, 2011 Share Posted October 27, 2011 (edited) I've already tried completely uninstalling oblivion, and then reinstalling it. And the NPCs in question still don't have their hair/eyes. After reinstalling it all, going back and doing everything again, a few of the NPCs gained their hair, but still random NPCs from the default oblivion still don't have eyes/hair randomly. Load order: Oblivion.esmGTAesgaard_2.esmCybiades.esmWindfall.esmOpen Cities Resources.esmQarls_Harvest.esmOscuro's_Oblivion_Overhaul.esmCyrodiilUpgradeResourcePack.esmKvatch Rebuilt.esmCURP_Controller.esmCM Partners.esmCobl Main.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espQuiet Feet Complete.espBedrollsanyone.espClocksOfCyrodiil.espClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.espCyrodilic Brandy.espOblivion Cats v0.22b.espQarls_Harvest.espRAEVWD Cities.espRAEVWD New Sheoth.espRAEVWD Imperial City.espLiving Economy.espLiving Economy - Items.espCutthroat Merchants.espmoDem's City Life.espC&C - The Blackwood Company.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espMaleBodyReplacerV4.espCM_Better Wine.espDarkgreen Glass Armour.espWeapon Expansion Pack for Oblivion Nthusiasts.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espOscuro's_Oblivion_Overhaul.espOOO-Water_Weeds.espOOO-No_Guild_Ownership.espOOO-BirthSigns.espOOO-DaedraLord_Quests.espOOO-DLT_Immersion.espOOO-Magic_Effects+Enchantments.espOOO-Magic_Effects+Spells.espOOO-Magic_Game_Settings.espOOO-Potions.espQarls_Harvest - OOO Patch.espC&C - The Blackwood Company - OOO.espLE_GrowPlants.espIvellon.espOCC-Ivellon-Patch.espAnvilBayExpansion.espBanes Lair of the Witchking.espChangeinManagement.espThe Contented Prisoner V 2.espDarknessHollows.espFuseFruitMachine.espFuseSnailRacing.espGoldenCrest.espJagnot- Imperial City Library V1.3.espJolardHome.espKvatch Rebuilt.espOCR + Kvatch Rebuilt Patch.espKvatch Rebuilt - OOO Compatibility.espKumikoManor.espOldCrowInn.espLetThePeopleDrink.espLordKain_Adash_World.espMalevolent.espOCR + Malevolent Patch.espNascosto Isles 3.espNorthern Front.espGTAesgaard.espGTAesgaard_2.espServant of the Dawn.espShip Wrack.espTempleoftheFullMoon.espThe Ayleid Steps.espTheStorytellersBrotherQuest.espTrial of Achilles.espVHBloodlines 1.2.espWindfall.espza_bankmod.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCfrostcrag.espKvatch Rebuilt_Frostcrag Reborn.espDLCFrostcrag - Unofficial Patch.espOCOD+FrostcragSpire Patch.espFrostcragRebornCobl.espKnights.espKnights - Unofficial Patch.espOCC-KOTN-Patch.espCybiades.espCybiadesDungeon.espTOTF.espOCR + TOTF Patch.espThe Lost Spires.espOCR + Lost Spires Patch.espBlood&Mud.espOrigin of the Mages Guild.espHoarfrostCastle.espBrewHouse.espHeartOftheDead.espViking Village.espVillages1.1.espxuldarkforest.espLostSpires-DarkForest patch.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espLostSpires-Everglade patch.espxulColovianHighlands_EV.espxulChorrolHinterland.espmythsandlegends.espxulBeachesOfCyrodiilLostCoast.espBrewHouse-LostCoast patch.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espHeartoftheDead-ArriusCreek patch.espxulRollingHills_EV.espxulPantherRiver.espBlood&Mud-PantherRiver patch.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espFuses Snail Racing Unique Landscapes Imperial Isle patch.espxulBlackwoodForest.espxulCheydinhalFalls.espBlood&Mud-CheydinhalFalls patch.espTearsOfTheFiend-CheydinhalFalls patch.espKvatchRebuilt-CheydinhalFalls patch.espVillages-CheydinhalFalls patch.espxulAspenWood.espxulSkingradOutskirts.espxulSnowdale.espFrostcragReborn-Snowdale patch.espOOO-Snowdale Patch.espxulCliffsOfAnvil.espOOOCliffsofAnvilPatch.espxulSilverfishRiverValley.espxulImperialCitySewerExits.espMoriarcis.espSalmo The Baker v2.0.espOpen Cities New Sheoth.espOpen Cities Outer Districts.espOpen Cities Reborn.espOpen Cities Reborn B&M Additions.espOCR + OOO Patch.espOCR+ULCH Patch.espOCC-COBL-Wells.espOCR+ULBWForest Patch.espOCR+Cheydinhal Falls Patch.espOCR+ULSkingradOutskirts Patch.espBarrowFields-Blood&Mud-Patch.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.esp100% Harvest Chance.espCliff_BetterLetters.espLeviathan Soulgems.espmoremerchantmoneyv1.1.espP1DkeyChain.espAxebane_RealHunger25.espMore Capacity Encumbrance.espMore Realistic Encumbrance.espMore Realistic Encumbrance with Fatigue.espMore Capacity Encumbrance with Fatigue.espSyc_AtHomeAlchemy.espNo psychic guards v1.2.espToaster's Legendary Skills & Stats.espToaster's Legendary Mastery.espOOO-Level_Normal.espBeautiful People.espBeautiful PeopleV22 - MaleReplacerV4.espbgBalancingEVCore.espbgBalancingEVNoSIVersion_Core_still_required.espbgMagicEV.espbgMagicItemSigil.espbgMagicEVStartspells.espbgMagicBonus.espbgMagicEVAddEnVar.espbgMagicEVPaperChase.espbgMagicAlchemy.espbgMagicPotionNumberSoulGemValue.espbgBalancingEVOptionalNPCDiversity, Beautification.espbgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.espbgBalancingEVLAMEAddition.espbgBalancingEVLAMEGlue.espbgBalancingEVOptionalNPCDiversityLAME.espk_HOD_RBP_patch.espbgIntegrationEV.espSilverfish&bgIntegrationPatch.espGrowPlants-ChorrolHinterland patch.espTheOubliette.espbgMagicEVShader.espbgMagicShaderLifeDetect.espbgMagicLightningbolt.espCybBPcompatibility.espCyrodiilicBrandy.espFF_VV_Overhauled.espCobl Glue.espCobl Si.espCobl Tweaks.espOOO 1.32-Cobl.esp It's all been sorted with BOSS, and I'm using ArchiveInvalidated! from tesnexus, to make sure that everything will work properly. I cannot explain why the characters don't have hair since I've not ran PyFFI's Nifskope on any of the meshes in the character folder, and even after reinstallation they still didn't have the proper meshes. Installing Ren's seems to have done a bit to help it. But now it's back to how it is. It's random NPCs and I cannot figure out which it is, since I don't know an easy way to track down what meshes are missing from them. The most recent one that I saw was Jensine, she has black balls for eyes, and no hair. It's bothering me way more than it should and I cannot explain why this is happening as it is. Edited October 27, 2011 by 133794m3r Link to comment Share on other sites More sharing options...
MShoap13 Posted October 27, 2011 Share Posted October 27, 2011 This sounds like it's possibly a Windows UAC issue. Are you running Windows Vista/7 and is your \Oblivion\ or \Steam\ directory in the default location (C:\Program Files\)? If so, Windows UAC is known to cause all kinds of issues while modding Oblivion and it's highly recommended to go ahead and move steam to somewhere Windows UAC doesn't affect, like C:\Games and reinstall Oblivion. If you're on XP you can skip all of this as Windows UAC isn't implemented. Then, go ahead and install OBMM and/or Wrye Bash and run BSA Redirection as your form of Archive Invalidation one time. Without using some form of Archive Invalidation Oblivion has problems with using user created textures and animations instead of the vanilla content. BSA Redirection is the best solution to Archive Invalidation as it's practically fool proof and never needs to be updated after you've done it once. The next step for a Steam installation is to use File Date Changer to roll back the "Last Modified" dates of all of the .bsa archives that come in your Vanilla Oblivion install (plus the DLC of course) to somewhere around 2005. This is necessary for BSA Redirection to work properly. From here, be sure to make at least one character save in Oblivion so that you have a known working standard. I personally recommend playing through the tutorial dungeon (the sewers) up until right before the exit that allows you to change your character's aspects and keeping that save around permanently. This gives you a good testing base for adding mods in the future and you never have to play through the sewers again. Now you're ready to start modding. I'd say take it easy and try something simple like a sword or a simple texture replacer and then go ensure that it's actually taking effect in your game. Moving on you can add other mods, though I recommend installing them one or two at a time and trying them out for a little bit before adding more. This way when an issue does occur (and it's bound to happen) you'll have a pretty good idea of where to start troubleshooting. Here's a list of mods I'd recommend for any Oblivion install whether you're after grossly modded content or not:The Unofficial Oblivion Patch and the Unofficial Patch Supplementals (Be sure to get the Shivering Isles patch for SI and the Unofficial Official Mods Patch for any other DLC you may be running)Darn UI or Dark Darn UINatural Environments or All NaturalMiniMap ArchiveInvalidationInvalidated! uses the same method as OBMM and Wrye Bash so it's your choice there. Link to comment Share on other sites More sharing options...
Keirgarth Posted October 28, 2011 Share Posted October 28, 2011 Download and install Refscope: http://www.tesnexus.com/downloads/file.php?id=21862 In game you can hold your cursor over the NPC that is having issues and you can find what the missing textures or meshes are and what mod was supposed to supply them. This will let you know if there is need to install any particular mod again or perhaps find a mod later in the load order that might be conflicting with the one that has the missing textures. Link to comment Share on other sites More sharing options...
Harvald Posted October 28, 2011 Share Posted October 28, 2011 Might be a cobl problem. Disappering textures arn't that rare problem with cobl. I had the same problem with cobl and deactivated all cobl esp. Don't remember wich one it was that causes the problems. But by activating them step to step, I found out, wich one it was in my game. only use the ones that are really needfull for your game. Have fun :thumbsup: Harvald Link to comment Share on other sites More sharing options...
133794m3r Posted November 7, 2011 Author Share Posted November 7, 2011 (edited) OK I found the problem, it's in bgBalancingCoreEV.esp so I'm going to, I guess try to look at that and figure out what texture/mesh is messed up. Edited November 7, 2011 by 133794m3r Link to comment Share on other sites More sharing options...
liquidjesus Posted November 23, 2011 Share Posted November 23, 2011 Evening gents.I've been having a similar problem. It's been a while since I played Ob IV and spent last night installing the whole shebang.I'm having a problem of missing eyes and/or double irises (freakish). This affects mostly vanilla races (I have saram and corean races and they look fine). Some moonshadow elves have missing eyes entirely; some mystic elves have missing hair textures (have braids but no hair on top). The NEC elves look fine. All vanilla races have black eyes, except for 2 vanilla imperials which I started games with (one male and one female), which have double irisis. I also have an Amidala Character with double irisis. I read in the Amidala character's README that this may happen if you have too many beauty mods (or lots of mods which affect eyes and hairs). I have tried disabling them at times, but there's no change in effect. I even disabled all beauty mods at one point and the eyes were still the same freakish black or double irisis (the game didn't CTD to my amazement). Is it ok if I post my mod list? Maybe I'm overlooking something. I remember having the problem of missing eyes/ black eyes before and was able to solve it quickly. I just don't remember what I did. Thank you. Link to comment Share on other sites More sharing options...
Keirgarth Posted November 23, 2011 Share Posted November 23, 2011 Try and get one of the googly eye mods to see if that takes care of your issue. Link to comment Share on other sites More sharing options...
liquidjesus Posted November 24, 2011 Share Posted November 24, 2011 (edited) Try and get one of the googly eye mods to see if that takes care of your issue. Thank you, I'll give it a try.I thought about another workaround: since I backed up the original Data folder without installing an mods, any chance that this eye problem for vanilla races can be fixed by merging the backup into my current Data folder (of course only the vanilla races folder inside the Data folder)? Thank you. Edited November 24, 2011 by liquidjesus Link to comment Share on other sites More sharing options...
liquidjesus Posted November 24, 2011 Share Posted November 24, 2011 I just tried it, installed the patch with OBMM and I still get the same effect.I used Googly_Eyes_Quick_fix. Link to comment Share on other sites More sharing options...
Harvald Posted November 24, 2011 Share Posted November 24, 2011 Hi friends, The problem is obviously not new. I found this threat. Perhaps its because of using Beautiful PeopleV22 - MaleReplacerV4 without MBP. I found similar threats on other forums. Have fun either :thumbsup: Harvald Link to comment Share on other sites More sharing options...
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