Unknowna8 Posted October 27, 2011 Share Posted October 27, 2011 Ok, so i was reading the oblivion forums here and i got a great idea for a thieves guild side quest. The quest wouldn't have to tie into the main thieves guild quest line at all. Maybe once you've completed a mission or two Methredhel will begin to trust you and she'll ask you if you want to help her rob a bank(i feel this would be easier to do since you wouldn't have to create a new companion).So, if you don't accept it wont change any gameplay, but if you do accept then she will give you a map marker to go to. Once you arrive there you will have to do a series of things to rob the bank and get some more gold(this could be a good way for some people that play oblivion without cheats some more money). Also, if it would be possible it would go nice with the quest if you got caught armand would kick you out of the thieves guild for getting caught(it would be a good way to earn some money or lose some). The bank should be somewhere close to the imperial city, maybe it could be near weye Link to comment Share on other sites More sharing options...
David Brasher Posted October 28, 2011 Share Posted October 28, 2011 Weye is pretty crowded. If you put a bank there, it will likely conflict with Region Revive - Lake Rumare, AFK Weye, Ruined Tail's tale, and a whole bunch of others. Link to comment Share on other sites More sharing options...
Unknowna8 Posted October 28, 2011 Author Share Posted October 28, 2011 (edited) Weye is pretty crowded. If you put a bank there, it will likely conflict with Region Revive - Lake Rumare, AFK Weye, Ruined Tail's tale, and a whole bunch of others.Yeah I see what your saying it wouldn't have to be near weye thats just a place that i thought it would look nice, I really would hate to see this mod go because of placement issues. Edited October 28, 2011 by Unknowna8 Link to comment Share on other sites More sharing options...
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