Devalut Posted October 28, 2011 Share Posted October 28, 2011 (edited) Just looking for a spell that gives a item based on the soul level of the target, which is also based on the level of conjuration.So in a sense soul trap, it will only activate if the target is destroyed within 10 seconds after the cast. now onto the leveled effects: if you have below 25 conjuration you can only target petty leveled creatures, whilst higher levels get you to grand leveled creatures The ingredient is a ruby, ex. of what you get for each level of soul: Petty = ruby dust | Novice conjuration requiredLesser = ruby shard | Apprentice conjuration requiredCommon = flawed ruby | Journeyman conjuration requiredGreater = flawless ruby | Expert Conjuration requiredGrand = perfect ruby | Master conjuration required Casting this spell on a humanoid is a wild card which will give a ruby based on your conjuration level EX. targeting a humanoid with Novice conjuration gives ruby dust But humanoids cannot give a perfect ruby, in the event you cast this on a humanoid with Expert or Master conjuration, you will only get a flawless. So in essence, humanoids can give either shards, flawed's, and flawless's (this is to add some control over the amount of low leveled humanoid enemy's you come across seeing as you can just get nine perfects from low level bandits. Thus leaving the perfect rubies to rare occurrences of high level monsters.) Thanks for taking the time to read this! Edited October 28, 2011 by Devalut Link to comment Share on other sites More sharing options...
Devalut Posted October 30, 2011 Author Share Posted October 30, 2011 Well if no one is able to do this can some one post a script that basically checks the soul level of a target,and gives whatever item if they die while it is active? Link to comment Share on other sites More sharing options...
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