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oblivion on linux problems


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Oblivion runs under the wine emulator on Linux, and is quite playable and enjoyable, but I've run into a couple of problems that I haven't found answers to, and was wondering if anyone could help.

 

1) "Detect life" spells don't work. You use the spell/scroll/whatever, and absolutely nothing happens. Coincidentally, when I played Morrowind last summer, I observed the same behavior. I suspect that whatever programming technique they used (some DirectX call or whatever) just fails under wine, but I don't know what to look for. I was wondering if there was any way to change how detect life spells were displayed so I could somehow work around this problem.

 

2) Trees have horrible dark black shadows in them. I've tried changing virtually all settings in Oblivion.ini that have the word "tree" or "shadow" in them, but nothing seems to make them go away. Other than that, the game looks great running in 1600x1200.

 

3) Some savegames cause Oblivion to crash. So, I just end up making a lot of savegames.

 

Those are the big 3 issues I have. Other than that, it's a lot of fun to be able to play under Linux.

 

The system I'm running it on is:

Ubuntu Gutsy/Linux 2.6.22-14

wine-0.9.49

AMD Athlon 64 X2 3800+ Windsor 2.0GHz

2GB RAM

ASUS M2NPV-VM AM2 Motherboard

nVidia GeForce 7950 GT

 

The only oblivion mod I'm running is the "summon horse" mod.

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Yay! Another Linux user! We need more of you on this forum, I think :P

 

The only help I can offer is to take a look at the application database on Winehq, and see if any of your problems are known bugs, and if so, whether they can be solved.

 

Failing that, if you have the cash, you could always try using Cedega instead of wine- it has a special settings profile for Oblivion, I believe.

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I've read some good things and some bad things about Cedega, overall, it doesn't seem like that big a win for me for the things I want to do. But maybe I'll give it a shot some time.

 

I'll go root around wineHQ and see if I can find anything there. Thanks.

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Well, I know Oblivion won't work under wine on my computer, but that's because I have an ATI graphics card, and the proprietary linux drivers are next to useless. I haven't tried it on Cedega, as I only have the specially modified EVE Online-only version, which can't play any other games.

 

Chances are, there's not much you can do to fix it, except file a report with bugzilla, and hope it gets fixed in the next release.

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  • 3 weeks later...
2) Trees have horrible dark black shadows in them.

This is fixed in Wine 0.9.51, yay! There were 2 related bugs, one was that some clusters of leaves were rendered rotated at 90 degrees, and the black shadows. But now trees are displayed correctly and the game looks much nicer.

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It should be noted that Detect Animal displays in a quite different manner from Detect Life. All it does is mark the position of non-humans on the minimap. So, it's possible that it was working in Morrowind but you were looking for something like Oblivion's.
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  • 2 weeks later...

I just wanted to post a followup, as my problems are more or less fixed.

 

1) Detect life spells still do not work under Wine, but I found a couple mods that work around the problem by changing the shader used to display detected beings. I like AznarsLifeDetect. There's also newlifedetect.

 

2) As I mentioned above, the problem with displaying trees has been completely fixed in Wine 0.9.51.

 

3) I have stopped using Quicksave/Quickload (as suggested here: http://www.uesp.net/wiki/Oblivion:Technical_Support#Crashes) and this seems to have completely solved "Enter Area" crashes and corrupted savegame crashes. I still occasionally get crashes loading a savegame, but if I exit and restart the game, the savegame will load. So things are running much better now. This does not appear to be a Wine specific problem, so Windows users might consider doing this too.

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How is the performance under linux/wine? Is the frame rate comparable to a windows OS on the same hardware? I know linux is faster but when you add wine on top of that... how does it compare?

 

-Jumonji

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