Jump to content

Looking to record a modded Let's Play of Mass Effect 3 (hardware concerns?)


Recommended Posts

Okay, so here's the thing. I'm a member of a fairly-popular YouTube channel, called BrainScratch Commentaries, that does commentary playthroughs of games, and my Big Project right now is a straight playthrough of the Mass Effect trilogy. For Mass Effect 3, since the quality of the product BioWare put out is a major talking point, I thought I'd use that playthrough to showcase mods, with emphasis on showing how they can improve the experience of the game (through things like Expanded Galaxy, Recalibrated, BackOff, Ashley Legacy Project, and other restored content and texture mods) without massively changing the spirit of the game's general creative direction (so stuff that's blatant like MEHEM is out). My aim is to pile on a mod configuration that hits Mass Effect 3 sort of like KotOR 2's Restored Content Modification.

 

That's not so much an issue--I just need to install things in the proper order, and most of that stuff comes in the form of DLC mods that are easily dropped into the DLC folder without risking the integrity of the installation--but I'd also like to use A.L.O.T. (the big collection of high-res texture mods) and I'm wondering if I should expect to be able to run the game with those textures AND record high-quality footage through Open Broadcaster Software (OBS). My aim is for 720p footage at 30fps, since my monitor is only 1360x768 to begin with and I don't have enough space on my external hard drive to keep a 60fps HD playthrough of a game this long.

 

I know I can do this with a few texture upgrades in and I know I can do it with a modded version of the vanilla game at max settings. So, here's my question, for anyone computer-savvy enough to answer it. With the following setup:

 

CPU: AMD FX-4300 Quad-Core Processor

GPU: NVIDIA GeForce GTX 760

Motherboard: MSI 760GM-P34(FX) (MS-7641)

 

...Can I expect to run Mass Effect 3 with all of the A.L.O.T. texture packs installed and still record without a hitch in OBS? Or should I keep it strictly to character models and leave the environment textures alone? Another concern is "are textures even worth it for environments in 720p?" This is one I can't really answer since I have no way to compare them, but I'm happy enough with ME3's environment detail that I wouldn't really shed any tears if I only retextured characters and armor.

Edited by HeartlessWanderer
Link to comment
Share on other sites

How much video ram on that GTX 760? I used to run a GTX 680 with 4GB of VRAM and had zero issues with textures and maintaining 60 fps, so you're probably good.

 

So...you gonna use any modded ending? I would say JAM version A captures the spirit of the end well but improves it. The dialogue made more sense to me and if you go with destroy and high EMS you actually get a decent reward for it.

Link to comment
Share on other sites

Since the 760 only has 2 gigs of vram and you're playing at 720p, i'd recommend installing character textures first to test the waters and see how your pc handles it. I'd only recommend installing the complete ALOT if you have at least 3 gigs vram.

 

Off topic a bit: Deager, does JAM version A allow EDI and the Geth to live when choosing Destroy?

Edited by GuerillaTech
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...