woofy78 Posted June 11, 2016 Share Posted June 11, 2016 G'day Everyone,I am in the midst of making my first little quest. I've made an NPC who needs help - he asks you to retrieve his armour and weapons from some high-level bandits. I am able to successfully complete this quest. The NPC himself works fine. He's completely vanilla so won't bugger up any other mods. It's just that I don't know how to prevent him from offering follower services before the quest... I'd like to know how to have him offer to follow you only after you've completed the quest to help him, not before (as that wouldn't make much sense). Farkas and Vilkas only offer to follow you after you have completed the quest to kill their wolf spirits - I've tried to figure out how that was made possible but I just don't get it. If anyone could please shed some light, I'd be most grateful! :) Link to comment Share on other sites More sharing options...
KunoMochi Posted June 11, 2016 Share Posted June 11, 2016 Have you tried setting a dialogue condition for their services to only appear when their help quest hits a certain stage? For instance, the Help Quest is completed and sets the quest stage to 200. Services dialogue is conditioned to only appear when Quest Stage of Help Quest is 200. Link to comment Share on other sites More sharing options...
woofy78 Posted June 12, 2016 Author Share Posted June 12, 2016 Awesome, thank you very much! :) Would you have any tips on how to do it? I know how to set dialogue conditions for a quest, but not sure how to apply it to follower/training. Link to comment Share on other sites More sharing options...
Specter0987 Posted June 12, 2016 Share Posted June 12, 2016 You could add them to the merchant faction until after via script. Link to comment Share on other sites More sharing options...
woofy78 Posted June 17, 2016 Author Share Posted June 17, 2016 You could add them to the merchant faction until after via script.Thanks, I'll give it a try! :) Link to comment Share on other sites More sharing options...
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