moutona2pis Posted June 11, 2016 Share Posted June 11, 2016 I'v looked at it in the CK and MysteriousStranger01 way of applying to the player eludes me. For MysteriousStranger02 and MysteriousStranger03 I do understand it sets the stages on PerksQuest to modify the global value VATSStrangerOdds. What I don't get is that VATSStrangerOdds is set to 0.1 by default, and MysteriousStranger01 seems to do nothing (no script, no entries).So how does MysteriousStranger01 allow the player to get the stranger a chance to appear ? Link to comment Share on other sites More sharing options...
MasterMagnus Posted June 11, 2016 Share Posted June 11, 2016 It's not just the odds, the perk is a 'flag' that says 'yes this person gets to roll against that chance'. If they don't have the perk it never looks at the VATSStrangerOdds. Or so I would assume not having looked into it extensively. Link to comment Share on other sites More sharing options...
moutona2pis Posted June 11, 2016 Author Share Posted June 11, 2016 Yeah it seems so.VATSMysteriousStrangerPerk is used by MysteriousStranger01 and it seems it is a default object hard-coded ... too bad :/ Link to comment Share on other sites More sharing options...
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