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Posted

Hello everyone!

 

Quick question. How do I go about changing the color of the fire that comes out of the Archon's thrusters and mortars and the pinion landing indicators? Is there a simple way to simply switch the yellow/red color to something else with a few clicks?

 

If not, what would the long, complicated way look like?

Posted

Hello everyone!

 

Quick question. How do I go about changing the color of the fire that comes out of the Archon's thrusters and mortars and the pinion landing indicators? Is there a simple way to simply switch the yellow/red color to something else with a few clicks?

 

If not, what would the long, complicated way look like?

 

You've gotta find and copy the Archon's thruster Particle System to your package first (There's 8 of them, btw), then edit the Particle System in UnrealCascade. If it is a texture that you have to change with Photoshop or something, not sure. If it isn't, then you must add Initial Color if it isn't there already and change the parameters within. If you do not know how to use Unreal Cascade, then I suggest taking a look at these resources:

https://udn.epicgames.com/Three/CascadeUserGuide.html

https://udn.epicgames.com/Three/ParticleSystemReference.html

Posted

hmmm, sounds a bit more complicated than I thought, but I'll give those a try. Thanks for the response!

  • 3 weeks later...
Posted

Finally got around to completing this. I'll post this link which helped me, just in case for other users who look in this thread hoping for some answers. Hope it helps you as it did me!

 

https://www.youtube.com/watch?v=4YS6qp1S1hY

 

It's for U4, but the same principles apply. I followed what it said, and it worked for me.

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