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D&D Style Death


Rennn

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When you take a companion into combat, when their health reaches zero, they should fall unconscious. Enemies should then ignore the unconscious person. Every couple seconds, their health drops by one point. If their health gets to negative ten, they die forever. If you heal them to positive health or revive them (or something similar), they get back up with a bit of health and return to normal.

 

However this can be made to work, even if it's less literal (like just having them fall unconscious and then die based on a timer unless a certain spell is cast), it would be awesome.

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When you take a companion into combat, when their health reaches zero, they should fall unconscious. Enemies should then ignore the unconscious person. Every couple seconds, their health drops by one point. If their health gets to negative ten, they die forever. If you heal them to positive health or revive them (or something similar), they get back up with a bit of health and return to normal.

 

However this can be made to work, even if it's less literal (like just having them fall unconscious and then die based on a timer unless a certain spell is cast), it would be awesome.

 

im pretty certain this can be done... im also very interested in said mod.

there have been quite a bit of D&D talk for skyrim mods, and a bit of them are rather nice ideas...

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