Zinro Posted November 1, 2011 Share Posted November 1, 2011 I am making a battlemage, so a mage/warrior combo. Exactly how much I put into each depends on how the game plays and what other skills I want (like smithing and enchanting). Link to comment Share on other sites More sharing options...
Rydan Posted November 1, 2011 Share Posted November 1, 2011 Probably a warrior with the ability to use restoration/destruction magic, and a bit of stealth (especially if bows are actually better calibrated than in Oblivion). Link to comment Share on other sites More sharing options...
Evilllamas Posted November 1, 2011 Share Posted November 1, 2011 Stealth, bows and daggers, with a bit of destruction magic for when it get's intresting. Link to comment Share on other sites More sharing options...
DrKvothe Posted November 4, 2011 Share Posted November 4, 2011 A bit of stealth is a must, as is one form of melee and one form of ranged damage. I'm not sure exactly what I'm gonna do. I think I'll play around with the combat and the various spells before I assign any perks. Some of you might have figured it out by my forum name, but I think a stealthy mage-thief might be fun. Illusion provides stealthy spell casting, conjuration provides tanks that do steady damage over time, destruction provides nukes, the non-assassin type sneak perks for being extra sneaky, a point or two in enchanting to beef up survivability/utility of enchantments... I'm also interested in a beefier melee with perks in smithing, heavy armor, either 1h or 2h, and a little enchanting and/or alchemy. Link to comment Share on other sites More sharing options...
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