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Mod porting from Oblivion


Zachcuden

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Even if you aren`t familiar with the Blender program it is easy to use it to convert .Nif files into the newer version. That is when they come out with the proper scripts for importing and exporting .Nif files. After the file has been converted it will need to be worked into the game via the construction set. Also if the collision geometry is programmed differently that will have to be updated by either importing an existing collision mesh from a weapon in the game, or building one from scratch. Nodes as well as collision geometry would have to be updated, but I doubt they will factor as strongly as they did in Fallout. Unless Skyrim has guns (hey they have all of the programming.)

 

I`m not even going to talk about the engine, suffice to say I am a fan of it.

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