Supervhizor Posted June 13, 2016 Share Posted June 13, 2016 So I stupidly didnt keep a save point before alienating the BoS and destroying the Prydwen (I just abuse the F5 function) and am working on resetting the whole Boston airport cell to pre-victory state. I have the Prydwen and all the general NPCs fixed, however all the unique NPCs are still dead (i.e. Maxon, Danse, Teagan, etc). If I use the command player.moveto 0001cbff, I move to the location where Teagan died; however, using the resurrect and recycleactor commands after using prid 0001cbff has no effect. If I spawn a new Teagan NPC, I notice that his RefID is always FF[6 characters] indicating that the game thinks he isn't the actual Teagan. Is there a way to force the game to change the new NPC's RefID to 0001cbff so it behaves like the original NPC? Or is there another method of restoring the original actor? Thanks in advance for any assistance with this. Link to comment Share on other sites More sharing options...
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