jedimembrain Posted November 2, 2011 Share Posted November 2, 2011 It wasn't the minimum vs recommended; I've seen two 'official' sets of recommended, one with 512MB and one with 1GB. Obviously one of them is old or incorrect. I have DDR5 though, and I play at 1440X900 because it's my monitor's native. I'm not certain if my 768MB will be able to maz the textures at that resolution, even with DDR5. Hmm.... I suppose antialiasing also uses VRAM? Nah, GPU is working the AA. VRAM is mostly for caching local textures, models and other graphic-related information that need fast access. This^ ... Ram is all about textures and models .. its short term memory handling what is already loaded .. low RAM means you get a lot of texture and model pop in .. and CPU vs GPU just depends on the game and how its made. Link to comment Share on other sites More sharing options...
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