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Anyone planning on creating a mod for combat?


topeira

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Hi guys.

 

In the past couple of months i've been thinking hard on what the combat in Skyrim is likely to need in order to be really good, since from the videos we've seen it's not far from oblivion and will probably suffer form a lot of the same pros and cons. until we get the game it's impossible to be sure on how the combat should change and what is in it and what is not, HOWEVER i took a lot of thought on what the combat SHOULD include.

some of my ideas were already in older Oblivion mods, some are likely to already be in the game and some are taken from other action games where they proved to work.

Thing is, these ideas shouldnt require new assets, new animations or even new buttons to perform new actions.

 

i am not a modder myself but i have some good experience with games and mechanics so If anyone is considering creating a combat mod for the game, please let me know. we can start discussing what MIGHT be required and what might be a good idea.

the game is not out yet, i know, but getting to know modders that might actually do a combat mod early on can not hurt and can help getting a conversation rolling. I will gladly share them with any modder who wants to discuss this subject.

 

anyone here to pick up the glove?

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I am aiming at a mod idea that doesnt alter the combat drastically but gives incentives to do the same actions u would normally only better with deeper strategy.

Im not going for an overhaul but thinking about something that should be relatively easy to create yet deep to play.

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