hagrid Posted November 29, 2007 Share Posted November 29, 2007 I was thinking, is it possible to give a seperate body mods to all races . For example: Argonian - GrowlfBreton - BABDark Elf - EshmeHigh Elf - BABWood elf - EshmeImperial - Exnems Khajiit - ExnemsNord - Corwyn'sOrc - Corwyn'sRedguard - Growlf And for males ,there is a mod that has a 5 diffrent levels of muscle to choose( thoug i don't remember wich one is it).The most muscle mesh goes for orc's and nord's.The thinner body for dark and high elves, and so on and so on... I know that the bigger broblem will be with female clotches and armors to fit for diffrent bodies ,but a lot of armors had thierversions for all body mods. It's all just need to be found , put in one big mod and make work in game .I have problem with the "work" part. So i'm asking for help. Maybe someone will figure it out (someone with a lot of time and patience...) ps: Sorry for english , im from dark hole called middle europe... :happy: Link to comment Share on other sites More sharing options...
Oddbrother Posted November 29, 2007 Share Posted November 29, 2007 May I add that it come in two different versions, too? Nude and Underwear Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 29, 2007 Share Posted November 29, 2007 I was thinking, is it possible to give a seperate body mods to all races .Been asked more times than can be counted. The short answer is that is doesn't work. You can't define seperate bodies for each race. The closest you can come is by putting people of one race within a suit that makes them have a different shape. There are however still issues with texturing since none of the body mods use the same textures, or even the same mapping methods. More importantly, controling this mess for any NPCs, the player included, is an absolute scripting nightmare, and can't be done in a way that actually works well. Even trying to do it for just the player doesn't work well since you'd either need to define seperate sets of armor for each and every type of body, or you'd have to adjust the mesh linking which would affect all instances of that armor. Please use search next time. Link to comment Share on other sites More sharing options...
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