Povuholo Posted November 6, 2011 Share Posted November 6, 2011 (edited) I bet most of the Creation Kit will look familiar to modders. After all it's what those guys at BGS are used to, so unless there is a need for a drastic overhaul they shouldn't have to make it very different. If they keep it as similar to the FO3 GECK as possible that means they won't have to spend much time relearning how to use the CK. Cell view window in the CK:http://i.imgur.com/tLj25.jpgThat looks pretty familiar, at least. Edited November 6, 2011 by Povuholo Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted November 7, 2011 Share Posted November 7, 2011 Few if any engines are completely from scratch. Why rewrite parts that are not broken? Also, the shadows we have seen thus far are from console footage. Link to comment Share on other sites More sharing options...
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