nivea Posted November 3, 2011 Share Posted November 3, 2011 Sooo many more bigger immersion issues then not seeing your if you happen to look down... Link to comment Share on other sites More sharing options...
ShadowscaleB1980 Posted November 3, 2011 Share Posted November 3, 2011 (edited) my only hindrance to immersion is that I'm not physically present in the game world, where is that big wardrobe when you need it? Edited November 3, 2011 by shadow_scale9180 Link to comment Share on other sites More sharing options...
malevolentraven Posted November 3, 2011 Share Posted November 3, 2011 The number one cause of breaking immersion, is thinking about immersion to much.Ooh! Sigged. I feel accepted lol :sweat: Link to comment Share on other sites More sharing options...
MoonlightWyvern Posted November 3, 2011 Share Posted November 3, 2011 I thought the number one immersion problem was never having to go number one... I, am a child. God bless you for saying the thing we where ALL thinking! Hahaa I, too, am also a child. Link to comment Share on other sites More sharing options...
natelovesyou Posted November 3, 2011 Share Posted November 3, 2011 Most of the things people mentioned don't bring me out of the immersion, it's bad voice acting and bad or awkward animation especially. Oblivion, I felt, had a little of both...not so much voice acting really as animation issues though. Link to comment Share on other sites More sharing options...
headbomb Posted November 4, 2011 Share Posted November 4, 2011 Can't really believe no one ever mentioned Chronicle of Riddick as an example of implementation of you = exists. Awesome character shadows, and of course, legs. Link to comment Share on other sites More sharing options...
Sepherose Posted November 4, 2011 Share Posted November 4, 2011 As buggy as the game is (still great fun btw), Dead Island did the seeing yourself pretty good when you looked down. Especially when you tweak the FOV. Link to comment Share on other sites More sharing options...
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