Zalpha Posted November 3, 2011 Share Posted November 3, 2011 Well I want to see a Monster Hunter mod, for those that haven’t played the PSP or other console games of this series you are truly missing out. I rate it in my top 5 games of all time. Now for those that don’t know you hunt dragons and harvest them for body parts to create armour and weapons. So what would be needed to make this mod is to remove the death animation of it burning and add a harvest option to its corpse. I would create another creature type and not touch the default dragons in the game but add my edited ones into it. Also onto the dead dragon’s bones, the option to harvest those could be added, and then dragon armour and weapon models would need to be created but that wouldn’t be too difficult. So it would make an awesome mod to be added into the game. So once you have enough parts and a high enough armouring skill (or whatever it is now called) to make the amour or weapon you can do so. Something to take note of though is that the game was extremely hard which made it so much fun, like to defeat a Rathalos you would first need to beat and make an amour set of the Yian Kut-Ku and that was extremely tuff with nothing but a sword. Once you beat it about 2-3 times you had enough to make something but not the fill set of amour and weapons possible of that creature type. So if it could still capturing that element and still be balanced between the mod and game that would be great. So anyone want to make that mod? http://monsterhunter.wikia.com/wiki/Character/Weapon_Gallery Link to comment Share on other sites More sharing options...
PirateDragon Posted November 4, 2011 Share Posted November 4, 2011 I'm sure it's a fun game, but those are the most ridiculous weapons I've ever seen. Link to comment Share on other sites More sharing options...
TrueChaoS Posted November 4, 2011 Share Posted November 4, 2011 (edited) This could be a very awesome mod. I would love to see many thing implimented, and the ability to hunt monsters and creatures, harvest materials from their corpses, and then craft gear and items and definitely one of the ones I'd like to see most. And some of those weapons look hilariously horrible, or just plain ridiculous xD .. so original weapons would have to be made for this mod to be taken seriously. edit: Well, what I wanted was implimented in the vanilla game (to an extend). Awesome. Edited November 30, 2011 by TrueChaoS Link to comment Share on other sites More sharing options...
Deleted2710878User Posted November 6, 2011 Share Posted November 6, 2011 I don't see why people are saying the weapons and armor look rediculous, they're actually freaking awesome and pretty original + I've seen much more weird stuff in Oblivion's mods people :rolleyes: I'm a bit of an MH fan(only played original MH on the PS2 though) and I have to say, I would like it way more if someone actually recreated the monsters from MH and implemented them into Skyrim, weapons and armor too ofcourse, but seeing how that would probably take months to do and no-one will make a mod that takes that long... I'm going to have to say 'no' on this one.Nice idea though. Link to comment Share on other sites More sharing options...
aprilius20 Posted November 26, 2011 Share Posted November 26, 2011 Nice. Would love to have a Tigrex U and Naruga S armor in this game. Don't want too hunt for the parts though, seeing as monsters are just so rare in this game:P Link to comment Share on other sites More sharing options...
omegaseabee Posted February 11, 2012 Share Posted February 11, 2012 Wouldn't HAVE to be rare. While it would mean extensive modding, the Hunters Guild could be created in a town with an NPC that offers repeatable quests that spawn the specific monster in a certain location when you accept it. Would be interesting to see the tier of quests system implimented, where you must complete most of the 1 star quests before you are eligable to take on the 2 star and so forth. Might be easier to make seperate quest givers for each tier, only the first is in the guild hall at the beginning, then a scripted event when certain conditions are met that would add the next. Link to comment Share on other sites More sharing options...
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