Jumper46773 Posted December 1, 2007 Share Posted December 1, 2007 I made a Door, a Note, and a Stone, and on all I put a script and now they don't work. The Script was: ScriptName (SN) begin OnActivate if (GetStage (Q) == (S#) SetStage (Q) (S#) endif End at least I think that was the script. I need help. :ohmy: Plz :rolleyes: Thnks :happy: (SN)=The Script's Name(Q)=The Quest(S#)=A Stage Number Link to comment Share on other sites More sharing options...
Vagrant0 Posted December 1, 2007 Share Posted December 1, 2007 I made a Door, a Note, and a Stone, and on all I put a script and now they don't work. The Script was: ScriptName (SN) begin OnActivate if (GetStage (Q) == (S#) SetStage (Q) (S#) endif End at least I think that was the script. I need help. :ohmy: Plz :rolleyes: Thnks :happy: (SN)=The Script's Name(Q)=The Quest(S#)=A Stage Numberhttp://cs.elderscrolls.com/constwiki/index.php/OnActivate Using OnActivate will prevent normal activation of the object. To use the object's default activation you must call Activate on it. Link to comment Share on other sites More sharing options...
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