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Oblivion freezes after loading a save game


clippertm

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Hello,

 

When I load a save game, I can move for 3 seconds, then the game freezes for 5 seconds and resumes normally afterwards, with a "av uncapper initialized" message.

 

I do not think it is related to the av uncapper, it has always worked well in previous builds.

 

I use BOSS extensively and cleans everything BOSS recommends with TES4Edits.

 

Here is my load order:

 

Active Mod Files:

 

00  Oblivion.esm
01  You Are Here.esm
02  All Natural Base.esm  [Version 1.3.1]
03  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]
04  Francesco's Optional New Items Add-On.esm  [Version 5.0]
05  Francesco's Optional New Creatures Add-On.esm  [Version 5.0]
06  Cobl Main.esm  [Version 1.72]
07  Harvest[Containers].esm
08  Harvest[Containers] - Flat-Top Barrels Add-on.esm
09  Harvest[Containers] - Havok Crates Add-on.esm
0A  Harvest[Containers] - Player Home Add-on.esm
0B  Armamentarium.esm  [Version 1.35]
0C  Artifacts.esm  [Version 1.1]
0D  Kvatch Rebuilt.esm
0E  BetterMusicSystem.esm
**  TNR ALL RACES FINAL.esp
**  TNR - ShiveringIsles.esp
0F  Unofficial Oblivion Patch.esp  [Version 3.4.0]
10  UOPS Additional Changes.esp
11  Oblivion Citadel Door Fix.esp
12  DLCShiveringIsles.esp
13  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
14  Francesco's Creatures and Items Resources.esp  [Version 5.0]
15  All Natural.esp  [Version 1.3.1]
16  All Natural - SI.esp  [Version 1.3.1]
17  Immersive Interiors.esp  [Version 0.8.1]
18  OBGE - Liquid Water.esp
19  Sounds of Cyrodiil.esp  [Version 1.1]
1A  All Natural - Real Lights.esp  [Version 1.3.1]
1B  WindowLightingSystem.esp
1C  AmbientDungeons.esp  [Version 1.3]
1D  AliveWaters.esp
1E  Book Jackets Oblivion.esp
1F  ImprovedSigns.esp
++  Item interchange - Extraction.esp  [Version 0.76]
20  BetterMusicSystem(SI).esp  [Version 1.0]
21  Portable Campsite.esp
22  RAEVWD Cities.esp  [Version 1.9]
23  RAEVWD New Sheoth.esp  [Version 1.7]
24  RAEVWD Imperial City.esp  [Version 1.9]
**  VA_BetterGold.esp
25  Enhanced Economy.esp  [Version 5.4.3]
26  Oblivion Graphics Extender Support.esp  [Version 0.42]
27  P1DlookHereYou.esp
28  Landmarks, w Wells.esp  [Version 1.11]
29  DLCHorseArmor.esp
2A  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
2B  DLCOrrery.esp
2C  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
2D  DLCVileLair.esp
2E  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
2F  DLCMehrunesRazor.esp
30  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
31  Sounds of Cyrodiil - Mehrune's Razor Add-On.esp  [Version 1.0]
32  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
**  Book Jackets DLC.esp
**  GrimbotsSpellTomes.esp
**  EVE_StockEquipmentReplacer.esp
++  MaleBodyReplacerV5.esp
33  PTArtifacts.esp
++  RustyItems.esp
**  Armamentium female.esp
34  kuerteeHorseCommands.esp
35  DLCThievesDen.esp
36  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
37  Sounds of Cyrodiil - Thieves' Den Add-On.esp  [Version 1.0]
38  Francesco's Optional Chance of Stronger Bosses.esp  [Version 5.0]
39  Francesco's Optional Chance of Stronger Enemies.esp  [Version 5.0]
3A  Francesco's Optional Dungeon Chest Loot.esp  [Version 5.0]
3B  Francesco's Optional Dungeon Chest Locks.esp  [Version 5.0]
3C  Francesco's Optional Leveled Guards.esp  [Version 5.0]
3D  Francesco's Optional House Chest Loot.esp  [Version 5.0]
3E  Francesco's Optional New Adventurers.esp  [Version 5.0]
3F  Francesco's Optional Chance of More Enemies.esp  [Version 5.0]
40  Francesco's Optional Leveled Quests.esp  [Version 5.0]
41  Francesco's Optional Leveled Arena.esp  [Version 5.0]
42  Cobl Glue.esp  [Version 1.72]
43  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
44  Alluring Potion Bottles v3.esp
45  Alluring Wine Bottles.esp
++  ArmamentariumLL.esp  [Version 1.35]
++  ArmamentariumLLMagic.esp  [Version 1.35]
46  ArmamentariumArtifacts.esp  [Version 1.35]
++  Harvest[Containers] - Vanilla.esp
++  Harvest[Containers] - Vanilla - Ore ReSpawn.esp
++  Harvest[Containers] - SI.esp
++  Harvest[Containers] - SI - Ore Respawn.esp
++  Harvest[Containers] - Player Home Add-on.esp
++  Harvest[Containers] - Flat-Top Barrels Add-on.esp
++  Harvest[Containers] - Havok Crates Add-on.esp
47  TIE.esp  [Version 1.47]
48  TIE+Frans NPC Inventory.esp  [Version 1.0]
**  Fransfemale.esp
49  Trade and Commerce.esp
4A  Artifacts.esp  [Version 1.1]
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
4B  Clamshell_Cottage_v1.5_COBL.esp
4C  Kvatch Rebuilt.esp
4D  Kvatch Rebuilt Weather Patch.esp
4E  LetThePeopleDrink.esp  [Version 2.5]
4F  VaultsofCyrodiil.esp
50  Woodcutters_Cabin_COBL.esp
51  DLCBattlehornCastle.esp
52  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
53  DLCFrostcrag.esp
54  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
55  Knights.esp
**  Knights - Book Jackets.esp
56  Knights - Unofficial Patch.esp  [Version 1.0.9]
**  EVE_KnightsoftheNine.esp
57  Sounds of Cyrodiil - KOTN Add-on.esp  [Version 1.0]
58  Lost Paladins of the Divines.esp
59  Shadowcrest_Vineyard_COBL.esp
5A  xuldarkforest.esp  [Version 1.0.5]
5B  xulStendarrValley.esp  [Version 1.2.2]
5C  xulTheHeath.esp
5D  XulEntiusGorge.esp
5E  xulFallenleafEverglade.esp  [Version 1.3.1]
5F  xulColovianHighlands_EV.esp  [Version 1.2.1]
60  xulChorrolHinterland.esp  [Version 1.2.2]
61  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
62  xulBravilBarrowfields.esp  [Version 1.3.3]
63  xulLushWoodlands.esp  [Version 1.3.1]
64  xulAncientYews.esp  [Version 1.4.3]
65  xulAncientRedwoods.esp  [Version 1.6]
66  xulCloudtopMountains.esp  [Version 1.0.3]
67  xulArriusCreek.esp  [Version 1.1.3]
68  xulPatch_AY_AC.esp  [Version 1.1]
69  xulRollingHills_EV.esp  [Version 1.3.3]
6A  xulPantherRiver.esp
6B  xulRiverEthe.esp  [Version 1.0.2]
6C  xulBrenaRiverRavine.esp  [Version 1.1.1]
6D  xulImperialIsle.esp  [Version 1.6.7]
6E  xulBlackwoodForest.esp  [Version 1.1.0]
6F  xulCheydinhalFalls.esp  [Version 1.0.1]
70  KvatchRebuilt-CheydinhalFalls patch.esp
71  xulAspenWood.esp  [Version 1.0.2]
72  xulSkingradOutskirts.esp  [Version 1.0.1]
73  xulSnowdale.esp  [Version 1.0.3]
74  xulCliffsOfAnvil.esp  [Version 1.12]
75  xulSilverfishRiverValley.esp  [Version 1.0.2]
76  xulJerallGlacier.esp  [Version 1.0.0]
77  Harvest [Flora].esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
78  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
79  EVE_ShiveringIslesEasterEggs.esp
++  Improved Fires and Flames - Increased Sound.esp
7A  Less Annoying Oblivion.esp
7B  Leviathan Soul Gems Abridged.esp
7C  Oblivifall - Ambiant Dungeon SFX.esp  [Version 3.0]
7D  Enhanced Vegetation [110%].esp
7E  SkycaptainsBloodTime.esp
7F  Enhanced Economy - House prices.esp  [Version 5.4.3]
80  Quest Award Leveller.esp
++  Quest Award Leveller - Battlehorn Castle.esp
++  Quest Award Leveller - Vile Lair.esp
++  Quest Award Leveller - Mehrunes Razor.esp
++  Quest Award Leveller - Knights of the Nine.esp
81  Basic Primary Needs.esp  [Version 5.4]
82  SupremeMagicka.esp  [Version 0.90b]
83  SM_ShiveringIsles.esp  [Version 0.90]
++  SM_DLCSpellTome.esp  [Version 0.90]
++  SM_COBL.esp  [Version 0.90]
84  SM_EnchantStaff.esp  [Version 0.90]
++  SM_Scrolls.esp  [Version 0.90]
++  SM_SigilStone.esp  [Version 0.90]
85  MidasSpells.esp
86  Enhanced Grabbing.esp  [Version 0.5]
87  JCN_AV Uncap.esp  [Version 1.01]
88  All+5AttributeModifiers.esp
++  Item interchange - Placement.esp  [Version 0.76]
++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.76]
89  ElaborateEyes.esp
++  EVE_KhajiitFix.esp
8A  Birthsigns Expanded.esp  [Version 3.21.]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3]
**  TIE Weapon + Armor Filter.esp
8B  Bashed Patch, 0.esp

 

 

Do you know what might be causing this problem?

 

Update: I have noticed something else: before the freeze, the dungeons are brighter and have less contrast. After the freeze, some graphic modification is applied: dungeons are darker, light is different. Could it come from Ambient Dungeons?

 

I use OBGE v3.

 

Update 2: I removed ambient dungeons and I still get this freeze, maybe it is OBGE... here is my .ini:

 

 

[DepthBuffer]
bUseDepthBuffer=1
bUseRAWZfix=1
[Effects]
bUseEffectList=1
sEffectDirectory=data\shaders\
sEffectListFile=data\shaders\shaderlist.txt
bUseLegacyCompiler=0
bOptimize=0
bRenderHalfScreen=0
bPurgeOnNewGame=0
bNoShadersInMenus=0
bTailEffects=0
[screenBuffers]
iBufferTexturesNumBits=0
iBufferRawZDepthNumBits=0
iReflectionMapSize=0
iWaterHeightMapSize=0
iWaterDisplacementMapSize=0
iAutoGenerateMipMaps=2
iBufferZDepthNumBits=0
[serialization]
bSaveData=1
bLoadData=1
[PluginInterOp]
bEnableInterOp=0
[General]
bEnabled=1
[shaders]
bUseShaderOverride=1
bUseLegacyCompiler=0
bSaveShaderOverride=1
bCompileSources=0
bRuntimeSources=0
bOptimize=0
bMaximumSM=0
bUpgradeSM1X=0
sShaderOverrideDirectory=data\shaders\override\
[Textures]
bPurgeOnNewGame=0

 

 

Many thanks,

Edited by clippertm
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It is most likely that OBGE is the cause of the freezing when you load your saves. The freezing is a result of OBGE loading its shaders into memory, and the number of shaders it has to load affects for how long the freezing lasts. Seeing that you have the OBGE support plugin active in your mod load order, this causes OBGE to load all of its shaders into memory, including ones not currently switched on, to allow you to adjust in-game which ones you're using. Disabling this plugin will remove the freezing, but at the same time will disable OBGE's effects.

 

If you have a specific set of OBGE shaders you want to use and don't mind not being able to turn them on or off in-game, you can use the 'Shaderlist.txt' method of activating the shaders instead of the OBGE plugin. There will still be some freezing when you load your saves, but as it will only load the shaders you want to use, it should be greatly reduced.

Edited by SilverCobra126
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