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Akatsuki jacket


keola1

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Well, I can't actually weight things in NifSkope, (And have yet to find a good clothing-modeling Tutorial.) and popping it into Blender seems to mean instant destruction, so no mesh alterations are possible. Sorry...

 

EDIT: NifSkope technobabble below: I don't suppose you just need to replace the old niTriStrips with the new one? If so, you can definitely expect a collar.

 

EDIT EDIT: Okay, looking at the robe texture, it doesn't seem doable. All the clouds would have to be pointed in the same direction, and the robe textures just aren't designed that way. The alternative is creating an entirely new texture and mapping it to the mesh, which is really far beyond me. Sorry...

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its okay. i didnt think it was gonna be easy anyways. So coloring an existing jacket is out of the picture aswell? I guess its hard to make a mesh from scratch coz i dont think there is a long coat like akatsuki in the game. But thank you for trying.
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