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The terrible secret I just realized about Forlorn Hope


huntsman2310

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Maybe this paragraph from the Forlorn Hope page on the Fallout Wiki may give an explanation.

 

Between Camp Forlorn Hope and Nelson will be a small battlefield littered with dying NCR troopers. Laid near their bodies will be frag mines - most likely traps Legionnaires have placed should the Courier or other NCR troopers wander too close to help them. Regardless of whether the Courier is able to disarm the mine quickly enough before it damages him and kills the trooper, they are either too weak or too wounded to actually be saved. Attempting to talk to them will only have them ask the Courier to perform a mercy killing. Oddly enough, performing a high profile kill upon one will turn both the other dying troopers in the field and the active NCR Troopers within Camp Forlorn Hope hostile. (Though the dying troopers will still remain on the ground, just marked as hostile) It is suggested to perform low profile mercy kills upon them with silenced weapons, should the player not want to damage his/her reputation with the NCR.
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seems pretty strange never noticed it before something in the storyline must set it off but that's just a guess or those are the dead from said skirmishes the ncr had with the legion again just a guess Edited by 6gbd
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Well, I was looking into the GECK and I've noticed that the dead bodies were labelled as "Initially Disabled" and looked further into the subject and those seemed to be part of a script that would occur when you'll accept Dead Sea's request to kill everyone in Forlorn Hope.

 

Maybe, at one moment, the game developers planned to have the Legion to occupy Forlorn Hope and they would have dumped the NCR dead bodies off the cliff, but I guess that they decided to take down this part in the final version of the game. What do you think?

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