Jump to content

Ideal Number of skills


Klotzco

Recommended Posts

The guide book is supposed to have builds in it. From what the previews say, it sounds like you should play however you feel comfortable playing. Unless you're used to working with perk systems like this, I'd say let it come to you naturally while you're playing.
Link to comment
Share on other sites

I dare anyone to make a Pure Thief....oh wait....what will you attack with?

By definition, a thief technically doesn't attack anyone. http://www.thenexusforums.com/public/style_emoticons/dark/psyduck.gif

 

... buuuuut I guess you can just attack with daggers if you *really* want to play as a thief. Although I imagine most of the time you'd be avoiding combat anyway.

 

Dagger is a one-handed trait which belongs to warriors so you might want to stick with what you first said.

Link to comment
Share on other sites

I dare anyone to make a Pure Thief....oh wait....what will you attack with?

By definition, a thief technically doesn't attack anyone. http://www.thenexusforums.com/public/style_emoticons/dark/psyduck.gif

 

... buuuuut I guess you can just attack with daggers if you *really* want to play as a thief. Although I imagine most of the time you'd be avoiding combat anyway.

 

Dagger is a one-handed trait which belongs to warriors so you might want to stick with what you first said.

 

It's really rogues and bandits that use violence while they steal/take stuff, thieves are typically harmless. I think the Warrior, Wizard, and Thief archetypes are best thought of as umbrellas that various aspects of your characters fall under, rather than trees that you should pick if you're playing a specific archetype.

Link to comment
Share on other sites

I dare anyone to make a Pure Thief....oh wait....what will you attack with?

By definition, a thief technically doesn't attack anyone. http://www.thenexusforums.com/public/style_emoticons/dark/psyduck.gif

 

... buuuuut I guess you can just attack with daggers if you *really* want to play as a thief. Although I imagine most of the time you'd be avoiding combat anyway.

 

Dagger is a one-handed trait which belongs to warriors so you might want to stick with what you first said.

 

It's really rogues and bandits that use violence while they steal/take stuff, thieves are typically harmless. I think the Warrior, Wizard, and Thief archetypes are best thought of as umbrellas that various aspects of your characters fall under, rather than trees that you should pick if you're playing a specific archetype.

 

I agree, but I think it's weird that both Warrior and Mage can be by themselves but the Thief has to take from other trees to be able to play Skyrim.

Edited by Razthemystic
Link to comment
Share on other sites

I dare anyone to make a Pure Thief....oh wait....what will you attack with?

By definition, a thief technically doesn't attack anyone. http://www.thenexusforums.com/public/style_emoticons/dark/psyduck.gif

 

... buuuuut I guess you can just attack with daggers if you *really* want to play as a thief. Although I imagine most of the time you'd be avoiding combat anyway.

 

Dagger is a one-handed trait which belongs to warriors so you might want to stick with what you first said.

 

It's really rogues and bandits that use violence while they steal/take stuff, thieves are typically harmless. I think the Warrior, Wizard, and Thief archetypes are best thought of as umbrellas that various aspects of your characters fall under, rather than trees that you should pick if you're playing a specific archetype.

 

I agree, but I think it's weird that both Warrior and Mage can be by themselves but the Thief has to take from other trees to be able to play Skyrim.

 

Yeah. Regardless of whether or not I like it, I'm playing on the PS3, so I'd make myself like it even if I didn't.http://www.thenexusforums.com/public/style_emoticons/dark/biggrin.gif

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...