Jump to content

Spell Creation


Xarnac

Recommended Posts

It's not hard to do in the current CS, but if you're talking about in-game, that would most likely require a script extender. I know, you can craft potions using alchemy, but that function was programmed into the game with it in mind as a feature. I'm sure that spell creation wasn't. If you're talking about dynamic spell creation, like alchemy, yeah. That'll take a while.

 

But if you're talking about throwing a few things onto an activator (a switch, a knob, a lever, anything), than that won't be very hard to do at all.

Link to comment
Share on other sites

I would think of combining Morrowind-Style Spell making, with Oblivion-style and maybe that Magicka style. I think it would be a good robust system. Spellmaking altars, spellmaking NPCs, and special areas where if you pour in enough magicka you can then cast a group of spells to make one more powerful spell.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...