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Skyrim is infinite?


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So I can keep on killer for the dark brotherhood after I finished all their quests.... Awesome

 

Yeah reading that about the guilds made me so happy. In oblivion I would be the guildmaster and just chill....no fun.

 

You pretty much sumed up what i was about to say :thumbsup:

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So I can keep on killer for the dark brotherhood after I finished all their quests.... Awesome

 

Yeah reading that about the guilds made me so happy. In oblivion I would be the guildmaster and just chill....no fun.

 

Killing not killer iPhone spell check is annoying. I don't see why people would have a problem with random quests at least it gives you something to do after you become guild master where as in oblivion and morrowind it was completely over once you reached the top.

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So I can keep on killer for the dark brotherhood after I finished all their quests.... Awesome

 

Yeah reading that about the guilds made me so happy. In oblivion I would be the guildmaster and just chill....no fun.

 

Killing not killer iPhone spell check is annoying. I don't see why people would have a problem with random quests at least it gives you something to do after you become guild master where as in oblivion and morrowind it was completely over once you reached the top.

 

The arena and FG and sorta DB where you could either fight once a week or collect money

or give orders....they tried...sorta

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Infinite in the same sense that other collection quests can be infinite in previous games (especially Fallout 3).

 

It looks like they've added new color (and variety) to these kinds of quests and it should keep people interested awhile longer, how much longer depends on how well you like the quest I suppose.

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I don't know how many times I can save the girl from the big bad monsters. Obviously quests of that nature are the ones that are infinite and they'll become very boring very quickly
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I don't know how many times I can save the girl from the big bad monsters. Obviously quests of that nature are the ones that are infinite and they'll become very boring very quickly

Exactly.

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I don't know how many times I can save the girl from the big bad monsters. Obviously quests of that nature are the ones that are infinite and they'll become very boring very quickly

 

Who says it's always the girl that needs to be saved? :D

Edited by Tweetybird
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Who says it's always the girl that needs to be saved? :D

 

I would like to have dramatic scenes rescuing dogs (instead of damsels) in distress. Then the hero can come out holding the dog dramatically, while the dog looks up with adoring eyes and the villagers cheer... :laugh:

Edited by xaliqen
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