Balakirev Posted November 9, 2011 Share Posted November 9, 2011 It sounds like they're going back to Daggerfall. I remember the quest system, and it felt very generic, even at the time, with a number of elements that were easily slotted in and out depending upon the quest giver's origins, location, etc. Link to comment Share on other sites More sharing options...
Razthemystic Posted November 10, 2011 Share Posted November 10, 2011 So I can keep on killer for the dark brotherhood after I finished all their quests.... Awesome Yeah reading that about the guilds made me so happy. In oblivion I would be the guildmaster and just chill....no fun. Link to comment Share on other sites More sharing options...
TheMysteriousTraveler Posted November 10, 2011 Share Posted November 10, 2011 So I can keep on killer for the dark brotherhood after I finished all their quests.... Awesome Yeah reading that about the guilds made me so happy. In oblivion I would be the guildmaster and just chill....no fun. You pretty much sumed up what i was about to say :thumbsup: Link to comment Share on other sites More sharing options...
hector530 Posted November 10, 2011 Share Posted November 10, 2011 So I can keep on killer for the dark brotherhood after I finished all their quests.... Awesome Yeah reading that about the guilds made me so happy. In oblivion I would be the guildmaster and just chill....no fun. Killing not killer iPhone spell check is annoying. I don't see why people would have a problem with random quests at least it gives you something to do after you become guild master where as in oblivion and morrowind it was completely over once you reached the top. Link to comment Share on other sites More sharing options...
Razthemystic Posted November 10, 2011 Share Posted November 10, 2011 So I can keep on killer for the dark brotherhood after I finished all their quests.... Awesome Yeah reading that about the guilds made me so happy. In oblivion I would be the guildmaster and just chill....no fun. Killing not killer iPhone spell check is annoying. I don't see why people would have a problem with random quests at least it gives you something to do after you become guild master where as in oblivion and morrowind it was completely over once you reached the top. The arena and FG and sorta DB where you could either fight once a week or collect moneyor give orders....they tried...sorta Link to comment Share on other sites More sharing options...
xaliqen Posted November 10, 2011 Share Posted November 10, 2011 Infinite in the same sense that other collection quests can be infinite in previous games (especially Fallout 3). It looks like they've added new color (and variety) to these kinds of quests and it should keep people interested awhile longer, how much longer depends on how well you like the quest I suppose. Link to comment Share on other sites More sharing options...
babis8142 Posted November 10, 2011 Share Posted November 10, 2011 I don't know how many times I can save the girl from the big bad monsters. Obviously quests of that nature are the ones that are infinite and they'll become very boring very quickly Link to comment Share on other sites More sharing options...
TheMysteriousTraveler Posted November 10, 2011 Share Posted November 10, 2011 I don't know how many times I can save the girl from the big bad monsters. Obviously quests of that nature are the ones that are infinite and they'll become very boring very quicklyExactly. Link to comment Share on other sites More sharing options...
Tweetybird Posted November 10, 2011 Share Posted November 10, 2011 (edited) I don't know how many times I can save the girl from the big bad monsters. Obviously quests of that nature are the ones that are infinite and they'll become very boring very quickly Who says it's always the girl that needs to be saved? :D Edited November 10, 2011 by Tweetybird Link to comment Share on other sites More sharing options...
xaliqen Posted November 10, 2011 Share Posted November 10, 2011 (edited) Who says it's always the girl that needs to be saved? :D I would like to have dramatic scenes rescuing dogs (instead of damsels) in distress. Then the hero can come out holding the dog dramatically, while the dog looks up with adoring eyes and the villagers cheer... :laugh: Edited November 10, 2011 by xaliqen Link to comment Share on other sites More sharing options...
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