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Quest Scripting Help OnHolotapePlay


343gamers

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  • 2 months later...

Should be something like this. all you gotta do is define the properties in the creation kit itself

 

 

Scriptname QSTStageOnHolotapePlay Extends ObjectReference
import Game
import Utility
import debug
Quest Property yourQST Auto
Int Property StageToSet Auto
Event OnHolotapePlay(ObjectReference akTerminalRef)
yourQST.SetStage(StageToSet)
EndEvent

------EDIT-------
If you wanna know about more of the API for papyrus just look here: http://www.creationkit.com/fallout4/index.php?title=Category:Papyrus
It is a great resource and even shows examples of how the syntax is used
Edited by DarkWolfModding
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