Jump to content

Mod conflict?


Irnakk

Recommended Posts

List of mods:

ACCCGR SI (a clothing mod)

Akatosh Mount

AWS-Core and Shivering Isles

Ayleid Firinga (adds a couple amulets)

Black Azura's Star

Collapse (Drains Fatigue by 2000 points, just for fun)

DLCFrostcrag (the expanded version)

DLCHorseArmor

DLCMehrunesRazor

DLCShiveringIsles

DLCSpellTomes

DLCVileLair

GB_Oblivion_Tournament

HauntedHouse

Knights of the Nine

Lost Paladin of the Divine

Midas Spells

Natural Vegetation

Natural Water

No Guard Levelling

All Quest Award Levellers

tda_ScytheModv1.2

Unofficial Oblivion Patch

Wearable Amulet of Kings

 

As the description says, my character keeps automatically casting Invisibility/Chameleon spells if a certain friendly NPC detects him. So far, it's been Syl's handmaiden (or whatever) and Jayred Ice-Veins.

It doesn't matter if I try to talk to them, he just keeps casting it and the character refuses to begin a conversation with me!

I'm about ready to bash someone in the head, so any advice would be much appreciated. :confused:

Link to comment
Share on other sites

  • 2 weeks later...

I have the same problem! I see that the following mods we have in common are:

 

GB_Oblivion_Tournament

Midas Spells

Knights of the Nine

Lost Paladin of the Divine

The DLC addons

Akatosh Mount

tda_SytheMod1.2

 

Everytime I lose control and a NPC approaches me to start a conversation, I either keep casting chaemleon spells on myself or nothing happens at all!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...