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Detecting water.


TommInfinite

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Hi everyone! Just wanted to ask for advice - is there any way to detect water in front of PC? GetCrosshairRef does return a reference (if called via console) but it's does not pass "isFormValid" check. Still water is visible in vanilla INFO text (you can drink it). I have a solution in mind - checking for UI visibility but is there another method?

 

http://s33.postimg.org/762tnjotb/Fallout_NV_2016_06_15_21_46_19_622.jpg

 

PS.ObjectUnderReticle does not detect it too. ("32" is a static reference behind the water).

 

 

 

 

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