jonas66 Posted November 11, 2011 Share Posted November 11, 2011 I need to make two creatures that flame, like She in honest hearts, and wondered how I would go about doing that. I know how to mod, of course, just not the specifics of what and where I would do that. Would it be in the GECK, or at the mesh level? Any help would be appreciated. Link to comment Share on other sites More sharing options...
Kendo 2 Posted November 11, 2011 Share Posted November 11, 2011 Import the 'She' nif into blender and remove the unwanted meshes. Import the creature you want to flame and tie the flame nodes to the creature skeleton. Copy the bone weights from the creature to the flames and the flames will move with the new creature. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted November 11, 2011 Share Posted November 11, 2011 Look under She's actor effect tab. There is a glow spell there, that is probably what you're looking for.You could also try an edit of the flamer effect, with the fire damage removed. Link to comment Share on other sites More sharing options...
jonas66 Posted November 11, 2011 Author Share Posted November 11, 2011 Cool, I'll give that a try, thanks. Link to comment Share on other sites More sharing options...
jonas66 Posted November 16, 2011 Author Share Posted November 16, 2011 The Glow effect from She worked quite perfectly. Looks great! The Bull and the Bear and the City of Light Link to comment Share on other sites More sharing options...
jjc71 Posted November 27, 2011 Share Posted November 27, 2011 The Glow effect from She worked quite perfectly. Looks great! The Bull and the Bear and the City of Light Another way is to create an activator with a fire effect. Then create a script which positions the activator on the model. Link to comment Share on other sites More sharing options...
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