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Shadow Settings


Caldrumr

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A temporary fix is to set your timescale to 1.

 

 

Read about that before, but it's not really a fix because all that does is make these shifts less frequent. Also, changing the timescale could turn out to be buggy, as it was in Oblivion.

 

Thanks anyway! ;)

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I tried the below instructions and it dramatically improved my shadows. I'm really enjoying the game now 8)

 

http://forums.bethsoft.com/index.php?/topic/1257566-potential-shadow-fix/

 

 

Edit: What I've really found now is that iShadowMaskQuarter is the cause of the flickering. However, you need iShadowMaskQuarter to be at least 1 to take advantage of iBlurDeferredShadowMask which helps reduce jagged edges. So you end up having to choose between which behavior bothers you more.

 

For me, the flickering was far worse than the jagged edges. So the below fix works a bit better for me. You'll have to make the decision for yourself which part of their shadows bothers you more.

 

 

 

Ok, I've been messing around with the ini for a few hours now. I have gotten the shadows to what I consider a pretty darn good place.

 

There are two things I have been working to remove:

 

1. Jagged edges.

2. Massive flickering.

 

 

For me, I have gotten rid of both behaviors for the most part. Go to Documents/My Games/Skyrim and open the SkyrimPref.ini file. Change the following settings.

 

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=0

iBlurDeferredShadowMask=5

bFloatPointRenderTarget=1

iShadowFilter=1

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bDrawShadows=1

bShadowMaskZPrepass=0

bMainZPrepass=0

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Ok I tracked down what made my shadows look like crap most of the time: fShadowDistance= was too high. I had it 8000.000 and now changed it to 2500.000 and the shadows look now GREAT, at least the tree shadows.

 

My settings:

 

fShadowBiasScale=0.1500

fInteriorShadowDistance=2500.0000

fShadowDistance=2500.0000

iBlurDeferredShadowMask=3

iShadowMaskQuarter=4

iShadowMapResolution=4096

iShadowFilter=4

fShadowLODStartFade=500.0000

iShadowMode=4

bTreesReceiveShadows=1

bDrawLandShadows=1

bDrawShadows=1

bShadowMaskZPrepass=0

 

I recommend trying these if you have big problems! :) Backup your ini first just in case.

Edited by supershine
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I tried the below instructions and it dramatically improved my shadows. I'm really enjoying the game now 8)

 

http://forums.bethsoft.com/index.php?/topic/1257566-potential-shadow-fix/

 

 

Edit: What I've really found now is that iShadowMaskQuarter is the cause of the flickering. However, you need iShadowMaskQuarter to be at least 1 to take advantage of iBlurDeferredShadowMask which helps reduce jagged edges. So you end up having to choose between which behavior bothers you more.

 

For me, the flickering was far worse than the jagged edges. So the below fix works a bit better for me. You'll have to make the decision for yourself which part of their shadows bothers you more.

 

 

 

Ok, I've been messing around with the ini for a few hours now. I have gotten the shadows to what I consider a pretty darn good place.

 

There are two things I have been working to remove:

 

1. Jagged edges.

2. Massive flickering.

 

 

For me, I have gotten rid of both behaviors for the most part. Go to Documents/My Games/Skyrim and open the SkyrimPref.ini file. Change the following settings.

 

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=0

iBlurDeferredShadowMask=5

bFloatPointRenderTarget=1

iShadowFilter=1

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bDrawShadows=1

bShadowMaskZPrepass=0

bMainZPrepass=0

 

These settings saved my day. Thank you so much for posting them. I would have never find them on my own.

Finally no odd looking shadows anymore.

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