turulo Posted June 17, 2016 Share Posted June 17, 2016 Need help debugging this issue, I've tested thousands of mod combinations all week and I cannot grasp which mod causes this (I'm not even sure if it's a mod at all). The issue is that Mirelurks and Bloodstings (all variations) cause a CTD when they poison the PC, it's pretty random, but quite often. So what I'm trying to find in FO4Edit is which reference is used when the npc casts a poison or something like that to check if there is an invalid reference of some sort that makes the game CTD. Which types of references should I look for? Thank you. Link to comment Share on other sites More sharing options...
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