KaelVirum Posted June 17, 2016 Share Posted June 17, 2016 Ok, guys, here's my issue. I'm trying to reuse assets from within the game to create a custom armor in 3DS Max. The chest piece I was able to modify just fine and when I load it back into 3DS Max to see how it fits on the body it looks great, however, when I modify the arms so that they sit the way they are supposed to then export the mesh and go back in the arm piece is just slightly misaligned and I have to readjust it. I then export again and reload it and it's still slightly off. Does anyone know how I can keep this from happening? Link to comment Share on other sites More sharing options...
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