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Need Help with Voice Types


ghostrecon123

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Ok, so i wanted to restore the Male Enclave voice type but i have no idea how, so far i've only extracted all the male enclave voice files (.ogg and .lip) from Fallout - Voices.bsa from Fallout 3 and pasted them to Data\Sound\voice\falloutnv.esm\malegroupenclave in my New Vegas folder and that's it, i don't know what to do next, any help?

 

thanks in advance, +1 kudos and +1 imaginary cookie to anyone who helps out :)

Edited by ghostrecon123
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  • 2 weeks later...
the Male Enclave Voice type in NV is not working so i wanted to fix that then i want to use that voice to the soldiers in my custom faction
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If anybody else understands your question so far, I am sure they will give their suggestion. I do not understand yet. What specifically do you find that "does not work"?

just try it, set an npc's voice to "male enclave" type then see for yourself, they wont talk, the screen just zooms for half a second then zooms back

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Copying the voice files from Fallout 3 won't magically give them things to say

(and makes your mod illegal to distribute, btw).

i never said or thought that just transferring the files will magically fix it, if you read my first statement correctly you will see that copying over the files is JUST the FIRST step i did and i stated that i do not know the SECOND step needed to fix it, which means that i know that ONLY copying over the files will NOT magically fix it, besides i have no intention of uploading this mod

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OK, that explanation helps, but the specific problem you mention doesn't have anything to do with the male enclave voice type specifically. If there is an NPC, who has certain lines of dialog, the NPC is assigned a voice type, and the lines of dialog are placed into a directory of the same name. If you randomly change the voice type of the NPC to something else, then the game will look for those dialog lines by filename in another directory, and it won't find them. So if you changed the voice type of the NPC to *anything* else, you would have the same behavior. (There are exceptions, but in particular if you change a general NPC to a voice type of a specific named NPC, you will see the same behavior of zooming in and zooming out with no speech.)

 

Perhaps it would help if you explained what you want to do, with one specific example. For example, maybe you want NPC "A" to use dialog line "B" which you have copied from FO3.

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i just want to make my soldiers sound the same as the enclave soldiers in FO3, i mean when they're attacked the FO3 enclave soldiers say "taking fire!" and "regroup on me!" or "prepare to fire!", they sound so military-ish and their voice also sound like military guys, in NV i only hear wastelander type battle cries like "cant stand the sight of your own blood?" or "cant hide from me!"

 

and when i talk to an NPC instead of saying "what do you need?" that's what npcs in NV without specific dialogues say, i want my soldiers to say "nothing to report" (with a military-ish sounding voice) like the BOS soldiers in FO3

 

in FO3 i just make an NPC set their voice type to male enclave voice type then test it out in-game, it works just fine, when i attack them they use their enclave type battle cries like "open fire!" etc. and when i talk to them they dont zoom in and zoom out, they respond with their enclave sounding voice, so i thought the Enclave voice type in NV is incomplete or missing bits in GECK and obviously missing the .ogg and .lip voice files in NV .bsa

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