Lendox Posted June 18, 2016 Share Posted June 18, 2016 Will it be possbile to create mods for Skyrim Special Edition that include some form of Tessellation, because it has DirectX 11? Link to comment Share on other sites More sharing options...
Lendox Posted June 19, 2016 Author Share Posted June 19, 2016 push Link to comment Share on other sites More sharing options...
Shurtugal08 Posted June 20, 2016 Share Posted June 20, 2016 We do not know enough based on what has been told to us to deduce if tessellation is a feature they have included in the DX 11 engine. Unless the game itself supports the feature then mods will not be able to use it. I am not very deeply technically informed so anyone can correct me if I am wrong, but perhaps it can be enabled with ENB if the base game does not include it. We already have Parallax which gives a similar enough result as it is. No real reason for mod authors to use tessellation for this reason. Bottom line is we will not know for sure until we get more information about the title. Link to comment Share on other sites More sharing options...
maxtheduke Posted October 17, 2016 Share Posted October 17, 2016 up! i'm interested. Tassellation is a dx11 feature so it could be possible? Link to comment Share on other sites More sharing options...
jedimembrain Posted October 17, 2016 Share Posted October 17, 2016 Is it possible? No idea.. Is it a good idea? Probably not. Since tessellation was popularized its use in game has gone down constantly. Its good for like.. rocks.. and tree.. And with the amount of rocks and trees in Skyrim it could be crippling. Parrallax mapping has really proven to be the better option over the years. At least for most situations. Link to comment Share on other sites More sharing options...
Lendox Posted June 5, 2017 Author Share Posted June 5, 2017 We do not know enough based on what has been told to us to deduce if tessellation is a feature they have included in the DX 11 engine. Unless the game itself supports the feature then mods will not be able to use it. I am not very deeply technically informed so anyone can correct me if I am wrong, but perhaps it can be enabled with ENB if the base game does not include it. We already have Parallax which gives a similar enough result as it is. No real reason for mod authors to use tessellation for this reason. Bottom line is we will not know for sure until we get more information about the title.Don't the Nvidia Godrays that are in Skyrim Special Edition use Tessellation? Link to comment Share on other sites More sharing options...
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