Ylurien Posted November 12, 2011 Share Posted November 12, 2011 Could someone dive into the code and find out how to turn off health regeneration? I am waiting on playing the game until I figure how to do this! Link to comment Share on other sites More sharing options...
AlterMann22 Posted November 12, 2011 Share Posted November 12, 2011 I agree... We already have healing spell and fast magicka regen. Link to comment Share on other sites More sharing options...
Uzibeatle Posted November 12, 2011 Share Posted November 12, 2011 Yah, I hate me too posts I agree. Me too. Health regen at the default difficulty setting is depressing me. What good is the food n potions if you can regen so silly fast. I've yet to try higher difficulty settings, I'd hope that the regen rate slows down at higher levels. This is a high priority mod. Maybe higher priority even than bigger cleavage mods and associated armors. Off to the races to see which occurs first! Link to comment Share on other sites More sharing options...
Nero203 Posted November 12, 2011 Share Posted November 12, 2011 (edited) I believe the following should do it; player.setav healrate 0 It stopped heal regen for me but I could still heal with food. I didn't do any more testing than that. EDIT - scratch that, setav resets whenever you load for healrate. Use "player.modav healrate -0.7" instead. magickarate and speedmult also appear to work the same way... Edited November 12, 2011 by Nero203 Link to comment Share on other sites More sharing options...
topeira Posted November 12, 2011 Share Posted November 12, 2011 I believe the following should do it; player.setav healrate 0 It stopped heal regen for me but I could still heal with food. I didn't do any more testing than that. EDIT - scratch that, setav resets whenever you load for healrate. Use "player.modav healrate -0.7" instead. magickarate and speedmult also appear to work the same way...Huh? WhAt? Where do i type this? And why -0.7? What is the default, in your opinion? Link to comment Share on other sites More sharing options...
Nero203 Posted November 12, 2011 Share Posted November 12, 2011 I believe the following should do it; player.setav healrate 0 It stopped heal regen for me but I could still heal with food. I didn't do any more testing than that. EDIT - scratch that, setav resets whenever you load for healrate. Use "player.modav healrate -0.7" instead. magickarate and speedmult also appear to work the same way...Huh? WhAt? Where do i type this? And why -0.7? What is the default, in your opinion? Type it in the console (¬ or ~ key to open console, depending on your keyboard). The default value for health regen is 0.7, so you're reducing it to nothing by using this command. Link to comment Share on other sites More sharing options...
AlterMann22 Posted November 12, 2011 Share Posted November 12, 2011 THANK YOU!... It's working and permanent. :dance: (tried save & load) Link to comment Share on other sites More sharing options...
Xyphler Posted November 12, 2011 Share Posted November 12, 2011 Will it break the steam achievements if I do this? Link to comment Share on other sites More sharing options...
mutonizer Posted November 13, 2011 Share Posted November 13, 2011 I believe anything done via console stops Steam achievements yes, even changing the POV (and that'll screw you're entire save apparently). Link to comment Share on other sites More sharing options...
FoneBone Posted November 13, 2011 Share Posted November 13, 2011 Thank you so much!! Have not tried it yet, but this is the most anticipated mod for me! Now, back to being hard core! :pirate: Link to comment Share on other sites More sharing options...
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