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First Impressions


KnightPhoenix7

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Well, after ten hours of play I have seen good and bad things. I'm playing a male Nord character focusing on destruction magic and one-handed swords. I was wondering if the skill cap is still at 100 and what is the level cap? I'm planning to do enchanting, smithing, and alchemy because I like the crafting parts. I will probably do archery as well since that seems to be an important part of the dragon fights. I'm trying to decide if I want to level sneak, lockpick, and illusion since they will be necessary for the Dark Brotherhood and Thieve's guild quests.

 

The Good

1) The worldspace is huge and nicely detailed.

2) The dungeons are unique and have decent rewards and mini-bosses.

3) Blacksmithing is a nice touch.

4) The perk system seems pretty cool so far.

5) I like the cities I've been in so far. They seem like real cities with people working and having fun.

 

The Bad

1) The favorites system is annoying on the PC. It is obviously console designed. It slows down the combat so much when I need to change from attack spells to healing spells in the middle of the fight. I am sorely in need of an extended hotkeys mod or a mod that lets you cast spells with a button. This might have to wait until a script extender is released for Skyrim. Also, the feature to load a gearset with one button would be nice to have again.

2) I am getting tired of having to type player.setav carryweight 100000 in the console every time I die or load. This will be easily fixed with a mod, I'm sure. Thankfully, the load menu works well, unlike oblivion.

3) I have had several game crashes, one was no doubt antivirus related. It seems some of the betheseda engine problems remain.

4) You can't rename enchanted items like you could in oblivion. This helped you create unique weapons and armor sets.

5) Spellmaking has been removed. I knew this from the previews. The big question is will magic still be viable at higher levels. I made custom high damage spells in oblivion to deal with enemies having high health at the later levels.

6) The game seems very hard so far. I have died probably 30 times on Adept difficulty. Maybe I am too squishy or I am doing something wrong. I guess after being essentially immortal in oblivion at high levels, I am not used to dieing so much. My F5 key might get broken.

7) Enhanced economy has been included in the game. While more realistic, it will be annoying to have to run to 17 different vendors to sell off your stuff. I will have to look at the Speech perks, or create vendors with higher amounts of gold after the construction kit comes out.

I wonder if you can break down items into their constituent parts? That would be cool.

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+1 to the bad fav system. they did include 1~9 hotkey for pc, but seriously it only does left handed unless you double eq something so im not satisfied. also dont get why you cant bind them straight from inventory, not just fav list

i think ur weight keeps resetting cuz it's set too high. i know this is a problem if you give urself too many unused perk points. my weight is at 2300 right now and it never resets.

 

as for ur questions, yes the skill cap is at 100. the lvl cap is 70 (when all skills are 100) but there is a soft cap at 50 where leveling becomes (much?) slower after. im not reli sure if this means skills are harder to level too or it just takes a lot more skills to get 1 lvl.

Edited by nijohc
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I really like the game, I was not a fan of Oblivion or Fallout 3 (loved Morrowind, Arena and Daggerfall, also Fallout New Vegas though that wasnt Bethesda). But this Skyrim here pretty much fixed most of my issues with Oblivion, loving the game.

 

My only issue is with the UI, but luckily that can be modded in the future.

Edited by kozzy
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