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How am I supposed to drag and drop mods into files? o.O


Sarracenia

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Look at the attatched image and you should understand my problem. The only instructions given to install any mods say "Drag and drop into data/xxxx folder. Well, I kind of have a problem with that. Anyone know what I can do to fix this?

 

 

 

 

yeah same here in the steam version we only have BSA files how do we put mods in there is there a program to unpack them change them and repack them ???

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I don't know either. I put a couple of the mods here in my skyrim data folder but all that shows up in the skyrim launcher's data file selector is the game itself and no mods.
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Look at the attatched image and you should understand my problem. The only instructions given to install any mods say "Drag and drop into data/xxxx folder. Well, I kind of have a problem with that. Anyone know what I can do to fix this?

 

 

I don't get the problem?

 

The screenshot you posted is the /data/ folder.

So if a mod says 'drop in /data/textures', you drop the files in /data/textures (might need to create the textures folder if you don't have one).

 

Exactly what mod is the problem?

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I'm having the same problem. Mind you, I was an adept modder in Oblivion.

 

The problem I am having is with the mod that un-uglifies the elven face textures. I would have provided I link but the goddamn website isn't loading :confused:

 

I put the provided textures folder into my data folder, but nothing shows up in the data selector upon launch. It just shows the Master file.

 

I'm wondering if since these mods don't involve any actual Plugin, maybe the BSA's do need to be unpacked first so then the replacement files can take effect.

 

Okay, I just figured out the problem. The mods aren't showing in the Launch Data because they aren't ESP (Plugin) files. They are just replacers.

 

My only last problem is that the BSA unpacker I use is FAILING to unpack the Skyrim BSAs.

 

Can anyone help? :teehee:

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There's no need to unpack the .bsa archives unless you plan on modifying something in them. And then you'd want to unpack certain parts of them to a certain location not in your \Data\ directory. Having the resources in the archives drastically reduces load times and if Skyrim is anything like Oblivion/Fallout/NV, having a bloated \Data\ folder compounds the issues with loading resources on the fly.
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Look at the attatched image and you should understand my problem. The only instructions given to install any mods say "Drag and drop into data/xxxx folder. Well, I kind of have a problem with that. Anyone know what I can do to fix this?

 

 

I don't get the problem?

 

The screenshot you posted is the /data/ folder.

So if a mod says 'drop in /data/textures', you drop the files in /data/textures (might need to create the textures folder if you don't have one).

 

Exactly what mod is the problem?

 

 

See the post below you.

He explains it perfectly.

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If you put the textures folder into your data folder you don't need to activate it in the launcher as the game automatically knows it should load your custom files instead of those in its BSA files. You don't have to unpack anything from your BSAs.
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yes the Normal data file looks like this

 

Interface

Strings

Video

Skyrim.esm

Skyrim - Animations.bsa

Skyrim - Interface.bsa

Skyrim - Meshes.bsa

Skyrim - Misc.bsa

Skyrim - Shaders.bsa

Skyrim - Sounds.bsa

Skyrim - Textures.bsa

Skyrim - Voices.bsa

Skyrim - VoicesExtra.bsa

 

when you add the files from this mod it will look like

 

Interface

Strings

textures

Video

Skyrim.esm

Skyrim - Animations.bsa

Skyrim - Interface.bsa

Skyrim - Meshes.bsa

Skyrim - Misc.bsa

Skyrim - Shaders.bsa

Skyrim - Sounds.bsa

Skyrim - Textures.bsa

Skyrim - Voices.bsa

Skyrim - VoicesExtra.bsa

 

When the textures folder is added it takes the new files and replaces the normal ones the game calls fro from the BSA's. The file stucture acts just like it does for modding FO:3 and NV

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