The6thMessenger Posted June 19, 2016 Share Posted June 19, 2016 Hey guys, can i ask assistance here? I have this mod: http://www.nexusmods.com/fallout4/mods/4227/?, which it heavily modifies the minigun to be able to change ammo used, have damage mods, change paint, as well as change motors -- essentially an overall overhaul of the weapon. Now the motors, one of them is the "'Chaingun" motor, in which it changes how the Minigun acts drastically. The chaingun now has an abhorrent "spin-up" time but increased in damage, but the caveat is that it shoots as it winds up. You know, like the D-12 Chaingun in Doom-2016 which is my inspiration. Rather it fires initially 9% of the maximum fire rate, and adds +3.25% for each subsequent shot, winding up to 100% of maximum rate of fire with prolonged fire, maxes out at 28 shots or longer if you have the Tri-Barrel, and the speed bonus decays in two seconds of not firing. Now the problem is that, the change in rate-of-fire isn't detected, so using vanilla looping firing sound isn't optimal to use as it does not actively change in respect of the shots, so i rely on Single-Shot sounds. On my request, i would like to ask for help to any sound-modders out there, to contribute better firing sound (because i can only compile). Essentially, what i need is single-shot sounds that aren't too loud or quiet, that works with very very high speeds, and it has a winding-down sound for two seconds. For the Tri-barrel it can be rather louder and more intimidating as it has lower rate of fire. Enough variations, presumably 4 to 6 different shooting sounds. Link to comment Share on other sites More sharing options...
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