RonnocNivac Posted June 19, 2016 Share Posted June 19, 2016 (edited) hello everyone, i play SV a decent amount and even upload some to youtube, i also help out several other players and youtubers, through all of this i decided that there are several mod ideas i wish to create myself, however it would seem that info on how to make a mod for this game is rather rare. i am hoping that between the community members we can find, consolidate, and brainstorm ways to do different types of mods on here. i will try to keep the main post up to date with the current modding tutorial/tips. the main types of mods which i really wish to learn how to do are these: 1. tools2. weapons3. blacksmith trades (or even an entirely new npc)4. maps5. totems6. crafting recipes7. accessories8. buildings9. animals10. tv shows11. events/festivals12. fishing mini-game (planning on making a game as challenging, but more realistic and easier for those with arthritis / carpal tunnel)13. house upgrades14. new foods15. monster spawns16. monsters17. giant crops i know this is a big list, and there are way more things to add, but i want to try and make a full modding help topic Edited June 20, 2016 by RonnocNivac Link to comment Share on other sites More sharing options...
RonnocNivac Posted June 21, 2016 Author Share Posted June 21, 2016 the sort of things i was hoping to develop in this chat would be simple formulas for how to add certain things to the game, such as (this is not based on the game, merely an example):new tool; [tool name], [tool type], [swing speed], [energy use], [swing arc], [damage], [image route] or for npcs maybe an outline of sortsA. [name] 1.[shop options] a.[first item] i.[price] ii.[number available] iii.[time to get] 2.[dialogue] a.[first time meeting them] b.[relationship level ___] this sort of thing (but with the actual in-system gramar Link to comment Share on other sites More sharing options...
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