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Stardew Valley

Learning to mod in the Stardew system


RonnocNivac

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hello everyone, i play SV a decent amount and even upload some to youtube, i also help out several other players and youtubers, through all of this i decided that there are several mod ideas i wish to create myself, however it would seem that info on how to make a mod for this game is rather rare. i am hoping that between the community members we can find, consolidate, and brainstorm ways to do different types of mods on here. i will try to keep the main post up to date with the current modding tutorial/tips. the main types of mods which i really wish to learn how to do are these:

 

1. tools

2. weapons

3. blacksmith trades (or even an entirely new npc)

4. maps

5. totems

6. crafting recipes

7. accessories

8. buildings

9. animals

10. tv shows

11. events/festivals

12. fishing mini-game (planning on making a game as challenging, but more realistic and easier for those with arthritis / carpal tunnel)

13. house upgrades

14. new foods

15. monster spawns

16. monsters

17. giant crops

 

i know this is a big list, and there are way more things to add, but i want to try and make a full modding help topic

Edited by RonnocNivac
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the sort of things i was hoping to develop in this chat would be simple formulas for how to add certain things to the game, such as (this is not based on the game, merely an example):

new tool; [tool name], [tool type], [swing speed], [energy use], [swing arc], [damage], [image route]

 

or for npcs maybe an outline of sorts

A. [name]

1.[shop options]

a.[first item]

i.[price]

ii.[number available]

iii.[time to get]

2.[dialogue]

a.[first time meeting them]

b.[relationship level ___]

 

 

this sort of thing (but with the actual in-system gramar

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